Category: Nptel Assignment Answers 2024

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NPTEL Assignment Answers and Solutions 2024 (July-Dec). Get Answers of Week 1 2 3 4 5 6 7 8 8 10 11 12 for all courses. This guide offers clear and accurate answers for your all assignments across various NPTEL courses

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Nptel assignment answers 2024 with solutions (july-dec), how to use this repo to see nptel assignment answers and solutions 2024.

If you're here to find answers for specific NPTEL courses, follow these steps:

Access the Course Folder:

  • Navigate to the folder of the course you are interested in. Each course has its own folder named accordingly, such as cloud-computing or computer-architecture .

Locate the Weekly Assignment Files:

  • Inside the course folder, you will find files named week-01.md , week-02.md , and so on up to week-12.md . These files contain the assignment answers for each respective week.

Select the Week File:

  • Click on the file corresponding to the week you are interested in. For example, if you need answers for Week 3, open the week-03.md file.

Review the Answers:

  • Each week-XX.md file provides detailed solutions and explanations for that week’s assignments. Review these files to find the information you need.

By following these steps, you can easily locate and use the assignment answers and solutions for the NPTEL courses provided in this repository. We hope this resource assists you in your studies!

List of Courses

Here's a list of courses currently available in this repository:

  • Artificial Intelligence Search Methods for Problem Solving
  • Cloud Computing
  • Computer Architecture
  • Cyber Security and Privacy
  • Data Science for Engineers
  • Data Structure and Algorithms Using Java
  • Database Management System
  • Deep Learning for Computer Vision
  • Deep Learning IIT Ropar
  • Digital Circuits
  • Ethical Hacking
  • Introduction to Industry 4.0 and Industrial IoT
  • Introduction to Internet of Things
  • Introduction to Machine Learning IIT KGP
  • Introduction to Machine Learning
  • Introduction to Operating Systems
  • ML and Deep Learning Fundamentals and Applications
  • Problem Solving Through Programming in C
  • Programming DSA Using Python
  • Programming in Java
  • Programming in Modern C
  • Python for Data Science
  • Soft Skill Development
  • Soft Skills
  • Software Engineering
  • Software Testing
  • The Joy of Computation Using Python
  • Theory of Computation

Note: This repository is intended for educational purposes only. Please use the provided answers as a guide to better understand the course material.

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Disclaimer: This repository is intended for educational purposes only. All content is provided for reference and should not be submitted as your own work.

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NPTEL An Introduction to Artificial Intelligence Assignment 1 Answers 2023

NPTEL An Introduction to Artificial Intelligence Assignment 1 Answers 2023 :- If you are searching for answers of nptel then you are at the right place. we will provide the answers of NPTEL An Introduction to Artificial Intelligence Assignment 1 Answers 2023.

1. Which computer system beat Gary Kasparov in a chess game in 1997? a. Shakey b. Deep Thought c. Deep Blue d. STRIPS

2. Which of the following was a major achievement of the computer EQP in 1996? a. Proved a mathematical theorem b. Defeated a world champion in a board game c. Demonstrated human-level language translation d. Performed human-level object recognition

3. Which of the following is NOT the reason for the recent takeoff of Deep learning? a. It can be used to model all real-world problems b. Increased computational power with the advent of GPUs c. Numerical optimizations and algorithmic efficiency d. Access to a lot more labeled data

4. The Turing test considers which of the following trait as evidence of machine intelligence. a. Acting humanly b. Thinking humanly c. Acting rationally d. Thinking rationally

5. The DARPA Urban Challenge was a competition involving building AI agents for a. Automated gameplay b. Recognizing objects on urban streets c. Self-driving cars d. Machine translation

6. Which of the following actions is a rational agent expected to prioritize? a. The morally correct action b. Action which leads to the greatest reward c. Action which leads to greatest expected loss d. Socially acceptable action

7. Which statements among the following statements is/are true for AlphaGo? a. It was developed by researchers at Deep Mind b. It defeated the world champion in the game of chess c. It is an example of a weak AI agent d. None of the above

8. Which of the following is a perceptual task? a. Proving mathematical theorems b. Playing chess c. Medical diagnosis d. Object recognition

9. Which of the following are shortcomings of Logic-based AI systems that led to probability-based AI systems? a. Logic-based AI systems could not run on conventional general-purpose computer hardware b. Logic cannot be used to make deductions from observations c. Logic cannot be used to take into account the uncertainty in the environment d. Logic is NP-hard

10. Choose All correct statements about knowledge-based strong AI systems a. They are supposed to perform general-purpose problem-solving b. Knowledge about some specific domain is provided to such systems c, The goal of such systems is to achieve human-level performance on one specific task d. A* algorithm is an example of a strong AI system

About This Course

An Introduction to Artificial Intelligence by  IIT Delhi  course introduces the variety of concepts in the field of artificial intelligence. It discusses the philosophy of AI, and how to model a new problem as an AI problem. It describes a variety of models such as search, logic, Bayes nets, and MDPs, which can be used to model a new problem. It also teaches many first algorithms to solve each formulation. The course prepares a student to take a variety of focused, advanced courses in various subfields of AI.

CRITERIA TO GET A CERTIFICATE

Average assignment score = 25% of the average of best 8 assignments out of the total 12 assignments given in the course. Exam score = 75% of the proctored certification exam score out of 100

Final score = Average assignment score + Exam score

YOU WILL BE ELIGIBLE FOR A CERTIFICATE ONLY IF THE AVERAGE ASSIGNMENT SCORE >=10/25 AND EXAM SCORE >= 30/75. If one of the 2 criteria is not met, you will not get the certificate even if the Final score >= 40/100.

1 thought on “NPTEL An Introduction to Artificial Intelligence Assignment 1 Answers 2023”

the week 1 assignment is given below= 1=c; 2=a; 3=c 4=c; 5=c; 6=b; 7=b; 8=d; 9=d; 10=b.

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NPTEL An Introduction to Artificial Intelligence Assignment 3 Answers

NPTEL An Introduction to Artificial Intelligence Assignment 3 Answers 2022:- All the Answers provided here to help the students as a reference, You must submit your assignment at your own knowledge.

What is An Introduction to Artificial Intelligence?

An Introduction to Artificial Intelligence by  IIT Delhi  course introduces the variety of concepts in the field of artificial intelligence. It discusses the philosophy of AI, and how to model a new problem as an AI problem. It describes a variety of models such as search, logic, Bayes nets, and MDPs, which can be used to model a new problem. It also teaches many first algorithms to solve each formulation. The course prepares a student to take a variety of focused, advanced courses in various subfields of AI.

CRITERIA TO GET A CERTIFICATE

Average assignment score = 25% of the average of best 8 assignments out of the total 12 assignments given in the course. Exam score = 75% of the proctored certification exam score out of 100

Final score = Average assignment score + Exam score

YOU WILL BE ELIGIBLE FOR A CERTIFICATE ONLY IF THE AVERAGE ASSIGNMENT SCORE >=10/25 AND EXAM SCORE >= 30/75. If one of the 2 criteria is not met, you will not get the certificate even if the Final score >= 40/100.

Assignment 1
Assignment 2
Assignment 3
Assignment 4
Assignment 5NA
Assignment 6NA
Assignment 7NA
Assignment 8NA
Assignment 9NA
Assignment 10NA
Assignment 11NA
Assignment 12NA

NPTEL An Introduction to Artificial Intelligence Assignment 3 Answers 2022:-

Q1. If h1 and h2 are two admissible heuristics, then which of the following are guaranteed to be admissible? 

(A) max(h1,h2)  (B) min(h1,h2) + 1  (C) sqrt(h1*h2)  (D) h1 + h2

Answer:- (A), & (C)

👇 FOR NEXT WEEK ASSIGNMENT ANSWERS 👇

Q2. Which of the following evaluation functions would emulate the behavior of greedy best-first search? 

(A) f(n) = g(n)  (B) f(n) = h(n)  (C) f(n) = g(n) + h(n)  (D) f(n) = 2h(n)

Answer:- (B) & (D)

Q3. Which of the following graph search algorithms are guaranteed to be complete and optimal? (Assume positive edge costs) 

(A) Breadth-first search  (B) A* with zero heuristic  (C) Uniform Cost Search  (D) A* with admissible heuristic

Answer:- (B) & (C)

Q4. Consider the following directed graph,having A as the starting node and G as the goal node, with edge costs as mentioned, and the heuristic values for the nodes are given as – {h(A)=7, h(B)=6, h(C)=5, h(D)=4, h(E)=3, h(F)=3, h(G)=0}:

NPTEL An Introduction to Artificial Intelligence Assignment 3 Answers

Which of the following options are correct? 

(A) Given heuristic function is not admissible  (B) Given heuristic function is admissible  (C) Given heuristic function is not consistent  (D) Given heuristic function is consistent

Q5. With A as the starting node and G as the goal node, we run the IDA* graph search with depths 1,2,3.. . Assume we stop as soon as the goal node is reached. At what depth will we reach the goal node? (Assume A is at depth 0)

Q6. With A as the starting node and G as the goal node, we run the IDA* graph search with depths 1,2,3.. . Assume we stop as soon as the goal node is reached. What is the optimal path from A to G predicted by IDA*? (Assume A is at depth 0)

Answer:- ADEG

👇FOR NEXT WEEK ASSIGNMENT ANSWERS👇

NPTEL An Introduction to Artificial Intelligence Assignment 3 Answers

Pacman is a famous game in which the agent(Pacman) is controlled by the keyboard keys and the goal is to eat the maximum amount of food whilst avoiding being eaten by ghosts. Consider a version of Pacman in which there are no ghosts at all. In any state, Pacman can move left, right, up, or down with a cost of 1. Assume that Pacman can’t move into a wall. The goal of Pacman is to eat all the food in the maze(in any order). We wish to compute admissible heuristics for this problem by relaxing the domain. Consider the following relaxation: Pacman can now “teleport” from any cell to any other cell with a cost of 1 What is the cost of the optimal solution in the relaxed domain?

(A) Length of the shortest path through all the food in the maze  (B) Maximum of the length of the shortest path to all food items from the current location.  (C) Number of food items in the maze.  (D) None of these

Answer:- (C) Number of food items in the maze. 

Q8. Is the cost of the optimal solution an admissible heuristic in the original domain? Why? 

(A) No  (B) Yes, because all solutions of the relaxed domain are solutions in the original domain  (C) Yes, because all solutions of the original domain are solutions of the relaxed domain.

Answer:- (C) Yes, because all solutions of the original domain are solutions of the relaxed domain 

Q9. Consider the graph below. A is the starting node and B is the goal state. We perform a depth first search branch and bound algorithm (assume zero heuristic) with upper bound cost 6.5. If there are any ties, then the algorithm chooses to expand the lexicographically smaller node. Also, we stop as soon as we reach the goal. What is the first path predicted by the algorithm?

NPTEL An Introduction to Artificial Intelligence Assignment 3 Answers

Answer:- AECB

Q10. Consider the graph below. A is the starting node and B is the goal state. We perform a depth first search branch and bound algorithm (assume zero heuristic) with upper bound cost 6.5. If there are any ties, then the algorithm chooses to expand the lexicographically smaller node. Also, we stop as soon as we reach the goal. Now, suppose I change my upper bound to 7.5. What will be the path predicted in this case?

Answer:- AB

Q11. Are these true or false?

(i). All admissible heuristics are consistent. (ii). All consistent heuristics are admissible. 

(A) False, False  (B) False, True  (C) True, False  (D) True, True

Answer:- (B) False, True 

Q12. Which of the following will return an optimal solution in case the search graph has negative edge-costs? 

(A) Uniform cost search  (B) Graph search A* with consistent heuristic  (C) Both of these  (D) None of these

Answer:- (D) None of these

Q13. Consider the graph shown below and answer the next three questions based on it. In the graph, all nodes represent a state. A is the start state, and G is the goal state. The value of the heuristic function for each node is mentioned alongside. For example, the value of the heuristic at E is 1, and at C is 4, etc. Similarly the cost of transitioning from a state to another state is mentioned on the edges. For example, the cost of transitioning from B to D is 3 points.

NPTEL An Introduction to Artificial Intelligence Assignment 3 Answers

Write down the order of nodes visited by A* graph search algorithm?

(A) A, C, D, E, G  (B) A, B, C, D, F, E, G  (C) A, B, D, F, C, E, G  (D) A, B, D, F, E, G

Answer:- (C) A, B, D, F, C, E, G 

Disclaimer :- We do not claim 100% surety of solutions, these solutions are based on our sole expertise, and by using posting these answers we are simply looking to help students as a reference, so we urge do your assignment on your own.

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  • Computer Science and Engineering
  • NOC:An Introduction to Artificial Intelligence (Video) 
  • Co-ordinated by : IIT Delhi
  • Available from : 2019-11-13
  • Intro Video
  • Introduction: What to Expect from AI
  • Introduction: History of AI from 40s - 90s
  • Introduction: History of AI in the 90s
  • Introduction: History of AI in NASA & DARPA(2000s)
  • Introduction: The Present State of AI
  • Introduction: Definition of AI Dictionary Meaning
  • Introduction: Definition of AI Thinking VS Acting and Humanly VS Rationally
  • Introduction: Definition of AI Rational Agent View of AI
  • Introduction: Examples Tasks, Phases of AI & Course Plan
  • Uniform Search: Notion of a State
  • Uniformed Search: Search Problem and Examples Part-2
  • Uniformed Search: Basic Search Strategies Part-3
  • Uniformed Search: Iterative Deepening DFS Part-4
  • Uniformed Search: Bidirectional Search Part-5
  • Informed Search: Best First Search Part-1
  • Informed Search: Greedy Best First Search and A* Search Part-2
  • Informed Search: Analysis of A* Algorithm Part-3
  • Informed Search Proof of optimality of A* Part-4
  • Informed Search: Iterative Deepening A* and Depth First Branch & Bound Part-5
  • Informed Search: Admissible Heuristics and Domain Relaxation Part-6
  • Informed Search: Pattern Database Heuristics Part-7
  • Local Search: Satisfaction Vs Optimization Part-1
  • Local Search: The Example of N-Queens Part-2
  • Local Search: Hill Climbing Part-3
  • Local Search: Drawbacks of Hill Climbing Part-4
  • Local Search: of Hill Climbing With random Walk & Random Restart Part-5
  • Local Search: Hill Climbing With Simulated Anealing Part-6
  • Local Search: Local Beam Search and Genetic Algorithms Part-7
  • Adversarial Search : Minimax Algorithm for two player games
  • Adversarial Search : An Example of Minimax Search
  • Adversarial Search : Alpha Beta Pruning
  • Adversarial Search : Analysis of Alpha Beta Pruning
  • Adversarial Search : Analysis of Alpha Beta Pruning (contd...)
  • Adversarial Search : Horizon Effect, Game Databases & Other Ideas
  • Adversarial Search: Summary and Other Games
  • Constraint Satisfaction Problems: Representation of the atomic state
  • Constraint Satisfaction Problems: Map coloring and other examples of CSP
  • Constraint Satisfaction Problems: Backtracking Search
  • Constraint Satisfaction Problems: Variable and Value Ordering in Backtracking Search
  • Constraint Satisfaction Problems: Inference for detecting failures early
  • Constraint Satisfaction Problems: Exploiting problem structure
  • Logic in AI : Different Knowledge Representation systems - Part 1
  • Logic in AI : Syntax - Part - 2
  • Logic in AI : Semantics - Part - 3
  • Logic in AI : Forward Chaining - Part 4
  • Logic in AI : Resolution - Part - 5
  • Logic in AI : Reduction to Satisfiability Problems - Part - 6
  • Logic in AI : SAT Solvers : DPLL Algorithm - Part - 7
  • Logic in AI : Sat Solvers: WalkSAT Algorithm - Part - 8
  • Uncertainty in AI: Motivation
  • Uncertainty in AI: Basics of Probability
  • Uncertainty in AI: Conditional Independence & Bayes Rule
  • Bayesian Networks: Syntax
  • Bayesian Networks: Factoriziation
  • Bayesian Networks: Conditional Independences and d-Separation
  • Bayesian Networks: Inference using Variable Elimination
  • Bayesian Networks: Reducing 3-SAT to Bayes Net
  • Bayesian Networks: Rejection Sampling
  • Bayesian Networks: Likelihood Weighting
  • Bayesian Networks: MCMC with Gibbs Sampling
  • Bayesian Networks: Maximum Likelihood Learning"
  • Bayesian Networks: Maximum a-Posteriori Learning 
  • Bayesian Networks: Bayesian Learning
  • Bayesian Networks: Structure Learning and Expectation Maximization
  • Introduction, Part 10: Agents and Environments
  • Decision Theory: Steps in Decision Theory
  • Decision Theory: Non Deterministic Uncertainty
  • Probabilistic Uncertainty & Value of perfect information
  • Expected Utility vs Expected Value
  • Markov Decision Processes: Definition
  • Markov Decision Processes: An example of a Policy
  • Markov Decision Processes: Policy Evaluation using system of linear equations
  • Markov Decision Processes: Iterative Policy Evaluation
  • Markov Decision Processes: Value Iteration
  • Markov Decision Processes: Policy Iteration and Applications & Extensions of MDPs
  • Reinforcement Learning: Background
  • Reinforcement Learning: Model-based Learning for policy evaluation (Passive Learning)
  • Reinforcement Learning: Model-free Learning for policy evaluation (Passive Learning)
  • Reinforcement Learning: TD Learning
  • Reinforcement Learning: TD Learning and Computational Neuroscience
  • Reinforcement Learning: Q Learning
  • Reinforcement Learning: Exploration vs Exploitation Tradeoff
  • Reinforcement Learning: Generalization in RL
  • Deep Learning : Perceptrons and Activation functions
  • Deep Learning : Example of Handwritten digit recognition
  • Deep Learning : Neural Layer as matrix operations
  • Deep Learning : Differentiable loss function
  • Deep Learning : Backpropagation through a computational graph
  • Deep Learning : Thin Deep Vs Fat Shallow Networks
  • Deep Learning : Convolutional Neural Networks
  • Deep Learning : Deep Reinforcement Learning
  • Ethics of AI : Humans vs Robots
  • Ethics of AI : Robustness and Transparency of AI systems
  • Ethics of AI : Data Bias and Fairness of AI systems
  • Ethics of AI : Accountability, privacy and Human-AI interaction
  • Watch on YouTube
  • Assignments
  • Download Videos
  • Transcripts
Module NameDownload
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noc20_cs42_assigment_11
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noc20_cs42_assigment_4
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noc20_cs42_assigment_7
noc20_cs42_assigment_8
noc20_cs42_assigment_9
Sl.No Chapter Name MP4 Download
1Introduction: What to Expect from AI
2Introduction: History of AI from 40s - 90s
3Introduction: History of AI in the 90s
4Introduction: History of AI in NASA & DARPA(2000s)
5Introduction: The Present State of AI
6Introduction: Definition of AI Dictionary Meaning
7Introduction: Definition of AI Thinking VS Acting and Humanly VS Rationally
8Introduction: Definition of AI Rational Agent View of AI
9Introduction: Examples Tasks, Phases of AI & Course Plan
10Uniform Search: Notion of a State
11Uniformed Search: Search Problem and Examples Part-2
12Uniformed Search: Basic Search Strategies Part-3
13Uniformed Search: Iterative Deepening DFS Part-4
14Uniformed Search: Bidirectional Search Part-5
15Informed Search: Best First Search Part-1
16Informed Search: Greedy Best First Search and A* Search Part-2
17Informed Search: Analysis of A* Algorithm Part-3
18Informed Search Proof of optimality of A* Part-4
19Informed Search: Iterative Deepening A* and Depth First Branch & Bound Part-5
20Informed Search: Admissible Heuristics and Domain Relaxation Part-6
21Informed Search: Pattern Database Heuristics Part-7
22Local Search: Satisfaction Vs Optimization Part-1
23Local Search: The Example of N-Queens Part-2
24Local Search: Hill Climbing Part-3
25Local Search: Drawbacks of Hill Climbing Part-4
26Local Search: of Hill Climbing With random Walk & Random Restart Part-5
27Local Search: Hill Climbing With Simulated Anealing Part-6
28Local Search: Local Beam Search and Genetic Algorithms Part-7
29Adversarial Search : Minimax Algorithm for two player games
30Adversarial Search : An Example of Minimax Search
31Adversarial Search : Alpha Beta Pruning
32Adversarial Search : Analysis of Alpha Beta Pruning
33Adversarial Search : Analysis of Alpha Beta Pruning (contd...)
34Adversarial Search : Horizon Effect, Game Databases & Other Ideas
35Adversarial Search: Summary and Other Games
36Constraint Satisfaction Problems: Representation of the atomic state
37Constraint Satisfaction Problems: Map coloring and other examples of CSP
38Constraint Satisfaction Problems: Backtracking Search
39Constraint Satisfaction Problems: Variable and Value Ordering in Backtracking Search
40Constraint Satisfaction Problems: Inference for detecting failures early
41Constraint Satisfaction Problems: Exploiting problem structure
42Logic in AI : Different Knowledge Representation systems - Part 1
43Logic in AI : Syntax - Part - 2
44Logic in AI : Semantics - Part - 3
45Logic in AI : Forward Chaining - Part 4
46Logic in AI : Resolution - Part - 5
47Logic in AI : Reduction to Satisfiability Problems - Part - 6
48Logic in AI : SAT Solvers : DPLL Algorithm - Part - 7
49Logic in AI : Sat Solvers: WalkSAT Algorithm - Part - 8
50Uncertainty in AI: Motivation
51Uncertainty in AI: Basics of Probability
52Uncertainty in AI: Conditional Independence & Bayes Rule
53Bayesian Networks: Syntax
54Bayesian Networks: Factoriziation
55Bayesian Networks: Conditional Independences and d-Separation
56Bayesian Networks: Inference using Variable Elimination
57Bayesian Networks: Reducing 3-SAT to Bayes Net
58Bayesian Networks: Rejection Sampling
59Bayesian Networks: Likelihood Weighting
60Bayesian Networks: MCMC with Gibbs Sampling
61Bayesian Networks: Maximum Likelihood Learning"
62Bayesian Networks: Maximum a-Posteriori Learning 
63Bayesian Networks: Bayesian Learning
64Bayesian Networks: Structure Learning and Expectation Maximization
65Introduction, Part 10: Agents and Environments
66Decision Theory: Steps in Decision Theory
67Decision Theory: Non Deterministic Uncertainty
68Probabilistic Uncertainty & Value of perfect information
69Expected Utility vs Expected Value
70Markov Decision Processes: Definition
71Markov Decision Processes: An example of a Policy
72Markov Decision Processes: Policy Evaluation using system of linear equations
73Markov Decision Processes: Iterative Policy Evaluation
74Markov Decision Processes: Value Iteration
75Markov Decision Processes: Policy Iteration and Applications & Extensions of MDPs
76Reinforcement Learning: Background
77Reinforcement Learning: Model-based Learning for policy evaluation (Passive Learning)
78Reinforcement Learning: Model-free Learning for policy evaluation (Passive Learning)
79Reinforcement Learning: TD Learning
80Reinforcement Learning: TD Learning and Computational Neuroscience
81Reinforcement Learning: Q Learning
82Reinforcement Learning: Exploration vs Exploitation Tradeoff
83Reinforcement Learning: Generalization in RL
84Deep Learning : Perceptrons and Activation functions
85Deep Learning : Example of Handwritten digit recognition
86Deep Learning : Neural Layer as matrix operations
87Deep Learning : Differentiable loss function
88Deep Learning : Backpropagation through a computational graph
89Deep Learning : Thin Deep Vs Fat Shallow Networks
90Deep Learning : Convolutional Neural Networks
91Deep Learning : Deep Reinforcement Learning
92Ethics of AI : Humans vs Robots
93Ethics of AI : Robustness and Transparency of AI systems
94Ethics of AI : Data Bias and Fairness of AI systems
95Ethics of AI : Accountability, privacy and Human-AI interaction
96Wrapup
Sl.No Chapter Name English
1Introduction: What to Expect from AI
2Introduction: History of AI from 40s - 90s
3Introduction: History of AI in the 90s
4Introduction: History of AI in NASA & DARPA(2000s)
5Introduction: The Present State of AI
6Introduction: Definition of AI Dictionary Meaning
7Introduction: Definition of AI Thinking VS Acting and Humanly VS Rationally
8Introduction: Definition of AI Rational Agent View of AI
9Introduction: Examples Tasks, Phases of AI & Course Plan
10Uniform Search: Notion of a State
11Uniformed Search: Search Problem and Examples Part-2
12Uniformed Search: Basic Search Strategies Part-3
13Uniformed Search: Iterative Deepening DFS Part-4
14Uniformed Search: Bidirectional Search Part-5
15Informed Search: Best First Search Part-1
16Informed Search: Greedy Best First Search and A* Search Part-2
17Informed Search: Analysis of A* Algorithm Part-3
18Informed Search Proof of optimality of A* Part-4
19Informed Search: Iterative Deepening A* and Depth First Branch & Bound Part-5
20Informed Search: Admissible Heuristics and Domain Relaxation Part-6
21Informed Search: Pattern Database Heuristics Part-7
22Local Search: Satisfaction Vs Optimization Part-1
23Local Search: The Example of N-Queens Part-2
24Local Search: Hill Climbing Part-3
25Local Search: Drawbacks of Hill Climbing Part-4
26Local Search: of Hill Climbing With random Walk & Random Restart Part-5
27Local Search: Hill Climbing With Simulated Anealing Part-6
28Local Search: Local Beam Search and Genetic Algorithms Part-7
29Adversarial Search : Minimax Algorithm for two player games
30Adversarial Search : An Example of Minimax Search
31Adversarial Search : Alpha Beta Pruning
32Adversarial Search : Analysis of Alpha Beta Pruning
33Adversarial Search : Analysis of Alpha Beta Pruning (contd...)
34Adversarial Search : Horizon Effect, Game Databases & Other Ideas
35Adversarial Search: Summary and Other Games
36Constraint Satisfaction Problems: Representation of the atomic state
37Constraint Satisfaction Problems: Map coloring and other examples of CSP
38Constraint Satisfaction Problems: Backtracking Search
39Constraint Satisfaction Problems: Variable and Value Ordering in Backtracking Search
40Constraint Satisfaction Problems: Inference for detecting failures early
41Constraint Satisfaction Problems: Exploiting problem structure
42Logic in AI : Different Knowledge Representation systems - Part 1
43Logic in AI : Syntax - Part - 2
44Logic in AI : Semantics - Part - 3
45Logic in AI : Forward Chaining - Part 4
46Logic in AI : Resolution - Part - 5
47Logic in AI : Reduction to Satisfiability Problems - Part - 6
48Logic in AI : SAT Solvers : DPLL Algorithm - Part - 7
49Logic in AI : Sat Solvers: WalkSAT Algorithm - Part - 8
50Uncertainty in AI: Motivation
51Uncertainty in AI: Basics of Probability
52Uncertainty in AI: Conditional Independence & Bayes Rule
53Bayesian Networks: Syntax
54Bayesian Networks: Factoriziation
55Bayesian Networks: Conditional Independences and d-Separation
56Bayesian Networks: Inference using Variable Elimination
57Bayesian Networks: Reducing 3-SAT to Bayes Net
58Bayesian Networks: Rejection Sampling
59Bayesian Networks: Likelihood Weighting
60Bayesian Networks: MCMC with Gibbs Sampling
61Bayesian Networks: Maximum Likelihood Learning"
62Bayesian Networks: Maximum a-Posteriori Learning 
63Bayesian Networks: Bayesian Learning
64Bayesian Networks: Structure Learning and Expectation Maximization
65Introduction, Part 10: Agents and Environments
66Decision Theory: Steps in Decision Theory
67Decision Theory: Non Deterministic Uncertainty
68Probabilistic Uncertainty & Value of perfect information
69Expected Utility vs Expected Value
70Markov Decision Processes: Definition
71Markov Decision Processes: An example of a Policy
72Markov Decision Processes: Policy Evaluation using system of linear equations
73Markov Decision Processes: Iterative Policy Evaluation
74Markov Decision Processes: Value Iteration
75Markov Decision Processes: Policy Iteration and Applications & Extensions of MDPs
76Reinforcement Learning: Background
77Reinforcement Learning: Model-based Learning for policy evaluation (Passive Learning)
78Reinforcement Learning: Model-free Learning for policy evaluation (Passive Learning)
79Reinforcement Learning: TD Learning
80Reinforcement Learning: TD Learning and Computational Neuroscience
81Reinforcement Learning: Q Learning
82Reinforcement Learning: Exploration vs Exploitation Tradeoff
83Reinforcement Learning: Generalization in RL
84Deep Learning : Perceptrons and Activation functions
85Deep Learning : Example of Handwritten digit recognition
86Deep Learning : Neural Layer as matrix operations
87Deep Learning : Differentiable loss function
88Deep Learning : Backpropagation through a computational graph
89Deep Learning : Thin Deep Vs Fat Shallow Networks
90Deep Learning : Convolutional Neural Networks
91Deep Learning : Deep Reinforcement Learning
92Ethics of AI : Humans vs Robots
93Ethics of AI : Robustness and Transparency of AI systems
94Ethics of AI : Data Bias and Fairness of AI systems
95Ethics of AI : Accountability, privacy and Human-AI interaction
96Wrapup
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Machine Learning And Deep Learning - Fundamentals And Applications

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introduction to artificial intelligence nptel assignment answers 2023

Prof. M. K. Bhuyan

  • Professor, Department of Electronics & Electrical Engineering, IIT Guwahati, Assam, INDIA, 
  • Dean of Infrastructure Planning and Management (IPM), IIT Guwahati, Assam, INDIA, 
  • Visiting Professor, Department of Computer Science, Chubu University, JAPAN.
  • Fulbright Scholar.

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Course Status : Completed
Course Type : Core
Duration : 12 weeks
Category :
Credit Points : 3
Undergraduate/Postgraduate
Start Date : 24 Jul 2023
End Date : 13 Oct 2023
Enrollment Ends : 07 Aug 2023
Exam Registration Ends : 18 Aug 2023
Exam Date : 29 Oct 2023 IST