• Skip to main content
  • Skip to search
  • Skip to select language
  • Sign up for free

Assignment (=)

The assignment ( = ) operator is used to assign a value to a variable or property. The assignment expression itself has a value, which is the assigned value. This allows multiple assignments to be chained in order to assign a single value to multiple variables.

A valid assignment target, including an identifier or a property accessor . It can also be a destructuring assignment pattern .

An expression specifying the value to be assigned to x .

Return value

The value of y .

Thrown in strict mode if assigning to an identifier that is not declared in the scope.

Thrown in strict mode if assigning to a property that is not modifiable .

Description

The assignment operator is completely different from the equals ( = ) sign used as syntactic separators in other locations, which include:

  • Initializers of var , let , and const declarations
  • Default values of destructuring
  • Default parameters
  • Initializers of class fields

All these places accept an assignment expression on the right-hand side of the = , so if you have multiple equals signs chained together:

This is equivalent to:

Which means y must be a pre-existing variable, and x is a newly declared const variable. y is assigned the value 5 , and x is initialized with the value of the y = 5 expression, which is also 5 . If y is not a pre-existing variable, a global variable y is implicitly created in non-strict mode , or a ReferenceError is thrown in strict mode. To declare two variables within the same declaration, use:

Simple assignment and chaining

Value of assignment expressions.

The assignment expression itself evaluates to the value of the right-hand side, so you can log the value and assign to a variable at the same time.

Unqualified identifier assignment

The global object sits at the top of the scope chain. When attempting to resolve a name to a value, the scope chain is searched. This means that properties on the global object are conveniently visible from every scope, without having to qualify the names with globalThis. or window. or global. .

Because the global object has a String property ( Object.hasOwn(globalThis, "String") ), you can use the following code:

So the global object will ultimately be searched for unqualified identifiers. You don't have to type globalThis.String ; you can just type the unqualified String . To make this feature more conceptually consistent, assignment to unqualified identifiers will assume you want to create a property with that name on the global object (with globalThis. omitted), if there is no variable of the same name declared in the scope chain.

In strict mode , assignment to an unqualified identifier in strict mode will result in a ReferenceError , to avoid the accidental creation of properties on the global object.

Note that the implication of the above is that, contrary to popular misinformation, JavaScript does not have implicit or undeclared variables. It just conflates the global object with the global scope and allows omitting the global object qualifier during property creation.

Assignment with destructuring

The left-hand side of can also be an assignment pattern. This allows assigning to multiple variables at once.

For more information, see Destructuring assignment .

Specifications

Specification

Browser compatibility

BCD tables only load in the browser with JavaScript enabled. Enable JavaScript to view data.

  • Assignment operators in the JS guide
  • Destructuring assignment

This browser is no longer supported.

Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support.

Assignment operators

  • 8 contributors

expression assignment-operator expression

assignment-operator : one of   =   *=   /=   %=   +=   -=   <<=   >>=   &=   ^=   |=

Assignment operators store a value in the object specified by the left operand. There are two kinds of assignment operations:

simple assignment , in which the value of the second operand is stored in the object specified by the first operand.

compound assignment , in which an arithmetic, shift, or bitwise operation is performed before storing the result.

All assignment operators in the following table except the = operator are compound assignment operators.

Assignment operators table

Operator Meaning
Store the value of the second operand in the object specified by the first operand (simple assignment).
Multiply the value of the first operand by the value of the second operand; store the result in the object specified by the first operand.
Divide the value of the first operand by the value of the second operand; store the result in the object specified by the first operand.
Take modulus of the first operand specified by the value of the second operand; store the result in the object specified by the first operand.
Add the value of the second operand to the value of the first operand; store the result in the object specified by the first operand.
Subtract the value of the second operand from the value of the first operand; store the result in the object specified by the first operand.
Shift the value of the first operand left the number of bits specified by the value of the second operand; store the result in the object specified by the first operand.
Shift the value of the first operand right the number of bits specified by the value of the second operand; store the result in the object specified by the first operand.
Obtain the bitwise AND of the first and second operands; store the result in the object specified by the first operand.
Obtain the bitwise exclusive OR of the first and second operands; store the result in the object specified by the first operand.
Obtain the bitwise inclusive OR of the first and second operands; store the result in the object specified by the first operand.

Operator keywords

Three of the compound assignment operators have keyword equivalents. They are:

Operator Equivalent

C++ specifies these operator keywords as alternative spellings for the compound assignment operators. In C, the alternative spellings are provided as macros in the <iso646.h> header. In C++, the alternative spellings are keywords; use of <iso646.h> or the C++ equivalent <ciso646> is deprecated. In Microsoft C++, the /permissive- or /Za compiler option is required to enable the alternative spelling.

Simple assignment

The simple assignment operator ( = ) causes the value of the second operand to be stored in the object specified by the first operand. If both objects are of arithmetic types, the right operand is converted to the type of the left, before storing the value.

Objects of const and volatile types can be assigned to l-values of types that are only volatile , or that aren't const or volatile .

Assignment to objects of class type ( struct , union , and class types) is performed by a function named operator= . The default behavior of this operator function is to perform a member-wise copy assignment of the object's non-static data members and direct base classes; however, this behavior can be modified using overloaded operators. For more information, see Operator overloading . Class types can also have copy assignment and move assignment operators. For more information, see Copy constructors and copy assignment operators and Move constructors and move assignment operators .

An object of any unambiguously derived class from a given base class can be assigned to an object of the base class. The reverse isn't true because there's an implicit conversion from derived class to base class, but not from base class to derived class. For example:

Assignments to reference types behave as if the assignment were being made to the object to which the reference points.

For class-type objects, assignment is different from initialization. To illustrate how different assignment and initialization can be, consider the code

The preceding code shows an initializer; it calls the constructor for UserType2 that takes an argument of type UserType1 . Given the code

the assignment statement

can have one of the following effects:

Call the function operator= for UserType2 , provided operator= is provided with a UserType1 argument.

Call the explicit conversion function UserType1::operator UserType2 , if such a function exists.

Call a constructor UserType2::UserType2 , provided such a constructor exists, that takes a UserType1 argument and copies the result.

Compound assignment

The compound assignment operators are shown in the Assignment operators table . These operators have the form e1 op = e2 , where e1 is a non- const modifiable l-value and e2 is:

an arithmetic type

a pointer, if op is + or -

a type for which there exists a matching operator *op*= overload for the type of e1

The built-in e1 op = e2 form behaves as e1 = e1 op e2 , but e1 is evaluated only once.

Compound assignment to an enumerated type generates an error message. If the left operand is of a pointer type, the right operand must be of a pointer type, or it must be a constant expression that evaluates to 0. When the left operand is of an integral type, the right operand must not be of a pointer type.

Result of built-in assignment operators

The built-in assignment operators return the value of the object specified by the left operand after the assignment (and the arithmetic/logical operation in the case of compound assignment operators). The resultant type is the type of the left operand. The result of an assignment expression is always an l-value. These operators have right-to-left associativity. The left operand must be a modifiable l-value.

In ANSI C, the result of an assignment expression isn't an l-value. That means the legal C++ expression (a += b) += c isn't allowed in C.

Expressions with binary operators C++ built-in operators, precedence, and associativity C assignment operators

Was this page helpful?

Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see: https://aka.ms/ContentUserFeedback .

Submit and view feedback for

Additional resources

cppreference.com

Assignment operators.

(C++20)
(C++20)
(C++11)
(C++20)
(C++17)
(C++11)
(C++11)
General topics
(C++11)
-
-expression
- block
  
(C++11)
(C++11)
(C++11)
/
(C++11)
    
(C++11)
expression
pointer
specifier
specifier (C++11)
specifier (C++11)
(C++11)
(C++11)
(C++11)
(C++11)
General
(lvalue, rvalue, xvalue)
(sequence points)
(C++11)
Literals
including
(C++11)
(C++11)
Operators
:
:  
:
:
:
:
:
, , , , , , , , , ,
, , ,
, , , , , , , , , , , ,
, ,
, , , , , , (C++20)
, , , , , ,
, ,

Assignment operators modify the value of the object.

Operator name  Syntax  Prototype examples (for class T)
Inside class definition Outside class definition
simple assignment Yes T& T::operator =(const T2& b);
addition assignment Yes T& T::operator +=(const T2& b); T& operator +=(T& a, const T2& b);
subtraction assignment Yes T& T::operator -=(const T2& b); T& operator -=(T& a, const T2& b);
multiplication assignment Yes T& T::operator *=(const T2& b); T& operator *=(T& a, const T2& b);
division assignment Yes T& T::operator /=(const T2& b); T& operator /=(T& a, const T2& b);
remainder assignment Yes T& T::operator %=(const T2& b); T& operator %=(T& a, const T2& b);
bitwise AND assignment Yes T& T::operator &=(const T2& b); T& operator &=(T& a, const T2& b);
bitwise OR assignment Yes T& T::operator |=(const T2& b); T& operator |=(T& a, const T2& b);
bitwise XOR assignment Yes T& T::operator ^=(const T2& b); T& operator ^=(T& a, const T2& b);
bitwise left shift assignment Yes T& T::operator <<=(const T2& b); T& operator <<=(T& a, const T2& b);
bitwise right shift assignment Yes T& T::operator >>=(const T2& b); T& operator >>=(T& a, const T2& b);

this, and most also return *this so that the user-defined operators can be used in the same manner as the built-ins. However, in a user-defined operator overload, any type can be used as return type (including void). can be any type including
Explanation Builtin direct assignment Example Builtin compound assignment Example Defect reports See also

[ edit ] Explanation

copy assignment operator replaces the contents of the object a with a copy of the contents of b ( b is not modified). For class types, this is a special member function, described in copy assignment operator .

operator replaces the contents of the object with the contents of , avoiding copying if possible ( may be modified). For class types, this is a special member function, described in .

(since C++11)

For non-class types, copy and move assignment are indistinguishable and are referred to as direct assignment .

compound assignment operators replace the contents of the object a with the result of a binary operation between the previous value of a and the value of b .

[ edit ] Builtin direct assignment

The direct assignment expressions have the form

lhs rhs (1)
lhs (2) (since C++11)
lhs rhs (3) (since C++11)

For the built-in operator, lhs may have any non-const scalar type and rhs must be implicitly convertible to the type of lhs .

The direct assignment operator expects a modifiable lvalue as its left operand and an rvalue expression or a braced-init-list (since C++11) as its right operand, and returns an lvalue identifying the left operand after modification. The result is a bit-field if the left operand is a bit-field.

For non-class types, the right operand is first implicitly converted to the cv-unqualified type of the left operand, and then its value is copied into the object identified by left operand.

When the left operand has reference type, the assignment operator modifies the referred-to object.

If the left and the right operands identify overlapping objects, the behavior is undefined (unless the overlap is exact and the type is the same)

If the right operand is a

has scalar type, {} is equivalent to E1 = T{}, where is the type of . {E2} is equivalent to E1 = T{E2}, where is the type of . has class type, the syntax E1 = {args...} generates a call to the assignment operator with the as the argument, which then selects the appropriate assignment operator following the rules of . Note that, if a non-template assignment operator from some non-class type is available, it is preferred over the copy/move assignment in because to non-class is an , which outranks the user-defined conversion from to a class type.
(since C++11)

Using an lvalue of volatile-qualified non-class type as left operand of built-in direct assignment operator is deprecated, unless the assignment expression appears in an or is a .

(since C++20)

In overload resolution against user-defined operators , for every type T , the following function signatures participate in overload resolution:

& operator=(T*&, T*);
volatile & operator=(T*volatile &, T*);

For every enumeration or pointer to member type T , optionally volatile-qualified, the following function signature participates in overload resolution:

operator=(T&, T);

For every pair A1 and A2, where A1 is an arithmetic type (optionally volatile-qualified) and A2 is a promoted arithmetic type, the following function signature participates in overload resolution:

operator=(A1&, A2);

[ edit ] Example

[ edit ] builtin compound assignment.

The compound assignment expressions have the form

lhs op rhs (1)
lhs op (2) (since C++11)
lhs op rhs (3) (since C++11)
op - one of *=, /= %=, += -=, <<=, >>=, &=, ^=, |=
lhs - for the built-in operator, lhs may have any arithmetic type, except when op is += or -=, which also accept pointer types with the same restrictions as + and -
rhs - for the built-in operator, rhs must be implicitly convertible to lhs

The behavior of every builtin compound-assignment expression E1 op = E2 (where E1 is a modifiable lvalue expression and E2 is an rvalue expression or a braced-init-list (since C++11) ) is exactly the same as the behavior of the expression E1 = E1 op E2 , except that the expression E1 is evaluated only once and that it behaves as a single operation with respect to indeterminately-sequenced function calls (e.g. in f ( a + = b, g ( ) ) , the += is either not started at all or is completed as seen from inside g ( ) ).

In overload resolution against user-defined operators , for every pair A1 and A2, where A1 is an arithmetic type (optionally volatile-qualified) and A2 is a promoted arithmetic type, the following function signatures participate in overload resolution:

operator*=(A1&, A2);
operator/=(A1&, A2);
operator+=(A1&, A2);
operator-=(A1&, A2);

For every pair I1 and I2, where I1 is an integral type (optionally volatile-qualified) and I2 is a promoted integral type, the following function signatures participate in overload resolution:

operator%=(I1&, I2);
operator<<=(I1&, I2);
operator>>=(I1&, I2);
operator&=(I1&, I2);
operator^=(I1&, I2);
operator|=(I1&, I2);

For every optionally cv-qualified object type T , the following function signatures participate in overload resolution:

& operator+=(T*&, );
& operator-=(T*&, );
volatile & operator+=(T*volatile &, );
volatile & operator-=(T*volatile &, );
This section is incomplete
Reason: no example

[ edit ] Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
C++11 for assignments to class type objects, the right operand
could be an initializer list only when the assignment
is defined by a user-defined assignment operator
removed user-defined
assignment constraint
C++11 E1 = {E2} was equivalent to E1 = T(E2)
( is the type of ), this introduced a C-style cast
it is equivalent
to E1 = T{E2}
C++20 bitwise compound assignment operators for volatile types
were deprecated while being useful for some platforms
they are not deprecated
C++20 compound assignment operators for volatile types
were inconsistently deprecated
none of them is deprecated

[ edit ] See also

Operator precedence

Operator overloading

Common operators

a = b
a += b
a -= b
a *= b
a /= b
a %= b
a &= b
a |= b
a ^= b
a <<= b
a >>= b

++a
--a
a++
a--

+a
-a
a + b
a - b
a * b
a / b
a % b
~a
a & b
a | b
a ^ b
a << b
a >> b

!a
a && b
a || b

a == b
a != b
a < b
a > b
a <= b
a >= b
a <=> b

a[...]
*a
&a
a->b
a.b
a->*b
a.*b

function call
a(...)
comma
a, b
conditional
a ? b : c
Special operators

converts one type to another related type
converts within inheritance hierarchies
adds or removes -qualifiers
converts type to unrelated type
converts one type to another by a mix of , , and
creates objects with dynamic storage duration
destructs objects previously created by the new expression and releases obtained memory area
queries the size of a type
queries the size of a (since C++11)
queries the type information of a type
checks if an expression can throw an exception (since C++11)
queries alignment requirements of a type (since C++11)

for Assignment operators
  • Todo no example
  • Recent changes
  • Offline version
  • What links here
  • Related changes
  • Upload file
  • Special pages
  • Printable version
  • Permanent link
  • Page information
  • In other languages
  • This page was last modified on 21 November 2022, at 04:25.
  • This page has been accessed 357,612 times.
  • Privacy policy
  • About cppreference.com
  • Disclaimers

Powered by MediaWiki

C++ Tutorial

C++ functions, c++ classes, c++ reference, c++ examples, c++ assignment operators, assignment operators.

Assignment operators are used to assign values to variables.

In the example below, we use the assignment operator ( = ) to assign the value 10 to a variable called x :

The addition assignment operator ( += ) adds a value to a variable:

A list of all assignment operators:

Operator Example Same As Try it
= x = 5 x = 5
+= x += 3 x = x + 3
-= x -= 3 x = x - 3
*= x *= 3 x = x * 3
/= x /= 3 x = x / 3
%= x %= 3 x = x % 3
&= x &= 3 x = x & 3
|= x |= 3 x = x | 3
^= x ^= 3 x = x ^ 3
>>= x >>= 3 x = x >> 3
<<= x <<= 3 x = x << 3

Get Certified

COLOR PICKER

colorpicker

Contact Sales

If you want to use W3Schools services as an educational institution, team or enterprise, send us an e-mail: [email protected]

Report Error

If you want to report an error, or if you want to make a suggestion, send us an e-mail: [email protected]

Top Tutorials

Top references, top examples, get certified.

Python's Assignment Operator: Write Robust Assignments

Python's Assignment Operator: Write Robust Assignments

Table of Contents

The Assignment Statement Syntax

The assignment operator, assignments and variables, other assignment syntax, initializing and updating variables, making multiple variables refer to the same object, updating lists through indices and slices, adding and updating dictionary keys, doing parallel assignments, unpacking iterables, providing default argument values, augmented mathematical assignment operators, augmented assignments for concatenation and repetition, augmented bitwise assignment operators, annotated assignment statements, assignment expressions with the walrus operator, managed attribute assignments, define or call a function, work with classes, import modules and objects, use a decorator, access the control variable in a for loop or a comprehension, use the as keyword, access the _ special variable in an interactive session, built-in objects, named constants.

Python’s assignment operators allow you to define assignment statements . This type of statement lets you create, initialize, and update variables throughout your code. Variables are a fundamental cornerstone in every piece of code, and assignment statements give you complete control over variable creation and mutation.

Learning about the Python assignment operator and its use for writing assignment statements will arm you with powerful tools for writing better and more robust Python code.

In this tutorial, you’ll:

  • Use Python’s assignment operator to write assignment statements
  • Take advantage of augmented assignments in Python
  • Explore assignment variants, like assignment expressions and managed attributes
  • Become aware of illegal and dangerous assignments in Python

You’ll dive deep into Python’s assignment statements. To get the most out of this tutorial, you should be comfortable with several basic topics, including variables , built-in data types , comprehensions , functions , and Python keywords . Before diving into some of the later sections, you should also be familiar with intermediate topics, such as object-oriented programming , constants , imports , type hints , properties , descriptors , and decorators .

Free Source Code: Click here to download the free assignment operator source code that you’ll use to write assignment statements that allow you to create, initialize, and update variables in your code.

Assignment Statements and the Assignment Operator

One of the most powerful programming language features is the ability to create, access, and mutate variables . In Python, a variable is a name that refers to a concrete value or object, allowing you to reuse that value or object throughout your code.

To create a new variable or to update the value of an existing one in Python, you’ll use an assignment statement . This statement has the following three components:

  • A left operand, which must be a variable
  • The assignment operator ( = )
  • A right operand, which can be a concrete value , an object , or an expression

Here’s how an assignment statement will generally look in Python:

Here, variable represents a generic Python variable, while expression represents any Python object that you can provide as a concrete value—also known as a literal —or an expression that evaluates to a value.

To execute an assignment statement like the above, Python runs the following steps:

  • Evaluate the right-hand expression to produce a concrete value or object . This value will live at a specific memory address in your computer.
  • Store the object’s memory address in the left-hand variable . This step creates a new variable if the current one doesn’t already exist or updates the value of an existing variable.

The second step shows that variables work differently in Python than in other programming languages. In Python, variables aren’t containers for objects. Python variables point to a value or object through its memory address. They store memory addresses rather than objects.

This behavior difference directly impacts how data moves around in Python, which is always by reference . In most cases, this difference is irrelevant in your day-to-day coding, but it’s still good to know.

The central component of an assignment statement is the assignment operator . This operator is represented by the = symbol, which separates two operands:

  • A value or an expression that evaluates to a concrete value

Operators are special symbols that perform mathematical , logical , and bitwise operations in a programming language. The objects (or object) on which an operator operates are called operands .

Unary operators, like the not Boolean operator, operate on a single object or operand, while binary operators act on two. That means the assignment operator is a binary operator.

Note: Like C , Python uses == for equality comparisons and = for assignments. Unlike C, Python doesn’t allow you to accidentally use the assignment operator ( = ) in an equality comparison.

Equality is a symmetrical relationship, and assignment is not. For example, the expression a == 42 is equivalent to 42 == a . In contrast, the statement a = 42 is correct and legal, while 42 = a isn’t allowed. You’ll learn more about illegal assignments later on.

The right-hand operand in an assignment statement can be any Python object, such as a number , list , string , dictionary , or even a user-defined object. It can also be an expression. In the end, expressions always evaluate to concrete objects, which is their return value.

Here are a few examples of assignments in Python:

The first two sample assignments in this code snippet use concrete values, also known as literals , to create and initialize number and greeting . The third example assigns the result of a math expression to the total variable, while the last example uses a Boolean expression.

Note: You can use the built-in id() function to inspect the memory address stored in a given variable.

Here’s a short example of how this function works:

The number in your output represents the memory address stored in number . Through this address, Python can access the content of number , which is the integer 42 in this example.

If you run this code on your computer, then you’ll get a different memory address because this value varies from execution to execution and computer to computer.

Unlike expressions, assignment statements don’t have a return value because their purpose is to make the association between the variable and its value. That’s why the Python interpreter doesn’t issue any output in the above examples.

Now that you know the basics of how to write an assignment statement, it’s time to tackle why you would want to use one.

The assignment statement is the explicit way for you to associate a name with an object in Python. You can use this statement for two main purposes:

  • Creating and initializing new variables
  • Updating the values of existing variables

When you use a variable name as the left operand in an assignment statement for the first time, you’re creating a new variable. At the same time, you’re initializing the variable to point to the value of the right operand.

On the other hand, when you use an existing variable in a new assignment, you’re updating or mutating the variable’s value. Strictly speaking, every new assignment will make the variable refer to a new value and stop referring to the old one. Python will garbage-collect all the values that are no longer referenced by any existing variable.

Assignment statements not only assign a value to a variable but also determine the data type of the variable at hand. This additional behavior is another important detail to consider in this kind of statement.

Because Python is a dynamically typed language, successive assignments to a given variable can change the variable’s data type. Changing the data type of a variable during a program’s execution is considered bad practice and highly discouraged. It can lead to subtle bugs that can be difficult to track down.

Unlike in math equations, in Python assignments, the left operand must be a variable rather than an expression or a value. For example, the following construct is illegal, and Python flags it as invalid syntax:

In this example, you have expressions on both sides of the = sign, and this isn’t allowed in Python code. The error message suggests that you may be confusing the equality operator with the assignment one, but that’s not the case. You’re really running an invalid assignment.

To correct this construct and convert it into a valid assignment, you’ll have to do something like the following:

In this code snippet, you first import the sqrt() function from the math module. Then you isolate the hypotenuse variable in the original equation by using the sqrt() function. Now your code works correctly.

Now you know what kind of syntax is invalid. But don’t get the idea that assignment statements are rigid and inflexible. In fact, they offer lots of room for customization, as you’ll learn next.

Python’s assignment statements are pretty flexible and versatile. You can write them in several ways, depending on your specific needs and preferences. Here’s a quick summary of the main ways to write assignments in Python:

Up to this point, you’ve mostly learned about the base assignment syntax in the above code snippet. In the following sections, you’ll learn about multiple, parallel, and augmented assignments. You’ll also learn about assignments with iterable unpacking.

Read on to see the assignment statements in action!

Assignment Statements in Action

You’ll find and use assignment statements everywhere in your Python code. They’re a fundamental part of the language, providing an explicit way to create, initialize, and mutate variables.

You can use assignment statements with plain names, like number or counter . You can also use assignments in more complicated scenarios, such as with:

  • Qualified attribute names , like user.name
  • Indices and slices of mutable sequences, like a_list[i] and a_list[i:j]
  • Dictionary keys , like a_dict[key]

This list isn’t exhaustive. However, it gives you some idea of how flexible these statements are. You can even assign multiple values to an equal number of variables in a single line, commonly known as parallel assignment . Additionally, you can simultaneously assign the values in an iterable to a comma-separated group of variables in what’s known as an iterable unpacking operation.

In the following sections, you’ll dive deeper into all these topics and a few other exciting things that you can do with assignment statements in Python.

The most elementary use case of an assignment statement is to create a new variable and initialize it using a particular value or expression:

All these statements create new variables, assigning them initial values or expressions. For an initial value, you should always use the most sensible and least surprising value that you can think of. For example, initializing a counter to something different from 0 may be confusing and unexpected because counters almost always start having counted no objects.

Updating a variable’s current value or state is another common use case of assignment statements. In Python, assigning a new value to an existing variable doesn’t modify the variable’s current value. Instead, it causes the variable to refer to a different value. The previous value will be garbage-collected if no other variable refers to it.

Consider the following examples:

These examples run two consecutive assignments on the same variable. The first one assigns the string "Hello, World!" to a new variable named greeting .

The second assignment updates the value of greeting by reassigning it the "Hi, Pythonistas!" string. In this example, the original value of greeting —the "Hello, World!" string— is lost and garbage-collected. From this point on, you can’t access the old "Hello, World!" string.

Even though running multiple assignments on the same variable during a program’s execution is common practice, you should use this feature with caution. Changing the value of a variable can make your code difficult to read, understand, and debug. To comprehend the code fully, you’ll have to remember all the places where the variable was changed and the sequential order of those changes.

Because assignments also define the data type of their target variables, it’s also possible for your code to accidentally change the type of a given variable at runtime. A change like this can lead to breaking errors, like AttributeError exceptions. Remember that strings don’t have the same methods and attributes as lists or dictionaries, for example.

In Python, you can make several variables reference the same object in a multiple-assignment line. This can be useful when you want to initialize several similar variables using the same initial value:

In this example, you chain two assignment operators in a single line. This way, your two variables refer to the same initial value of 0 . Note how both variables hold the same memory address, so they point to the same instance of 0 .

When it comes to integer variables, Python exhibits a curious behavior. It provides a numeric interval where multiple assignments behave the same as independent assignments. Consider the following examples:

To create n and m , you use independent assignments. Therefore, they should point to different instances of the number 42 . However, both variables hold the same object, which you confirm by comparing their corresponding memory addresses.

Now check what happens when you use a greater initial value:

Now n and m hold different memory addresses, which means they point to different instances of the integer number 300 . In contrast, when you use multiple assignments, both variables refer to the same object. This tiny difference can save you small bits of memory if you frequently initialize integer variables in your code.

The implicit behavior of making independent assignments point to the same integer number is actually an optimization called interning . It consists of globally caching the most commonly used integer values in day-to-day programming.

Under the hood, Python defines a numeric interval in which interning takes place. That’s the interning interval for integer numbers. You can determine this interval using a small script like the following:

This script helps you determine the interning interval by comparing integer numbers from -10 to 500 . If you run the script from your command line, then you’ll get an output like the following:

This output means that if you use a single number between -5 and 256 to initialize several variables in independent statements, then all these variables will point to the same object, which will help you save small bits of memory in your code.

In contrast, if you use a number that falls outside of the interning interval, then your variables will point to different objects instead. Each of these objects will occupy a different memory spot.

You can use the assignment operator to mutate the value stored at a given index in a Python list. The operator also works with list slices . The syntax to write these types of assignment statements is the following:

In the first construct, expression can return any Python object, including another list. In the second construct, expression must return a series of values as a list, tuple, or any other sequence. You’ll get a TypeError if expression returns a single value.

Note: When creating slice objects, you can use up to three arguments. These arguments are start , stop , and step . They define the number that starts the slice, the number at which the slicing must stop retrieving values, and the step between values.

Here’s an example of updating an individual value in a list:

In this example, you update the value at index 2 using an assignment statement. The original number at that index was 7 , and after the assignment, the number is 3 .

Note: Using indices and the assignment operator to update a value in a tuple or a character in a string isn’t possible because tuples and strings are immutable data types in Python.

Their immutability means that you can’t change their items in place :

You can’t use the assignment operator to change individual items in tuples or strings. These data types are immutable and don’t support item assignments.

It’s important to note that you can’t add new values to a list by using indices that don’t exist in the target list:

In this example, you try to add a new value to the end of numbers by using an index that doesn’t exist. This assignment isn’t allowed because there’s no way to guarantee that new indices will be consecutive. If you ever want to add a single value to the end of a list, then use the .append() method.

If you want to update several consecutive values in a list, then you can use slicing and an assignment statement:

In the first example, you update the letters between indices 1 and 3 without including the letter at 3 . The second example updates the letters from index 3 until the end of the list. Note that this slicing appends a new value to the list because the target slice is shorter than the assigned values.

Also note that the new values were provided through a tuple, which means that this type of assignment allows you to use other types of sequences to update your target list.

The third example updates a single value using a slice where both indices are equal. In this example, the assignment inserts a new item into your target list.

In the final example, you use a step of 2 to replace alternating letters with their lowercase counterparts. This slicing starts at index 1 and runs through the whole list, stepping by two items each time.

Updating the value of an existing key or adding new key-value pairs to a dictionary is another common use case of assignment statements. To do these operations, you can use the following syntax:

The first construct helps you update the current value of an existing key, while the second construct allows you to add a new key-value pair to the dictionary.

For example, to update an existing key, you can do something like this:

In this example, you update the current inventory of oranges in your store using an assignment. The left operand is the existing dictionary key, and the right operand is the desired new value.

While you can’t add new values to a list by assignment, dictionaries do allow you to add new key-value pairs using the assignment operator. In the example below, you add a lemon key to inventory :

In this example, you successfully add a new key-value pair to your inventory with 100 units. This addition is possible because dictionaries don’t have consecutive indices but unique keys, which are safe to add by assignment.

The assignment statement does more than assign the result of a single expression to a single variable. It can also cope nicely with assigning multiple values to multiple variables simultaneously in what’s known as a parallel assignment .

Here’s the general syntax for parallel assignments in Python:

Note that the left side of the statement can be either a tuple or a list of variables. Remember that to create a tuple, you just need a series of comma-separated elements. In this case, these elements must be variables.

The right side of the statement must be a sequence or iterable of values or expressions. In any case, the number of elements in the right operand must match the number of variables on the left. Otherwise, you’ll get a ValueError exception.

In the following example, you compute the two solutions of a quadratic equation using a parallel assignment:

In this example, you first import sqrt() from the math module. Then you initialize the equation’s coefficients in a parallel assignment.

The equation’s solution is computed in another parallel assignment. The left operand contains a tuple of two variables, x1 and x2 . The right operand consists of a tuple of expressions that compute the solutions for the equation. Note how each result is assigned to each variable by position.

A classical use case of parallel assignment is to swap values between variables:

The highlighted line does the magic and swaps the values of previous_value and next_value at the same time. Note that in a programming language that doesn’t support this kind of assignment, you’d have to use a temporary variable to produce the same effect:

In this example, instead of using parallel assignment to swap values between variables, you use a new variable to temporarily store the value of previous_value to avoid losing its reference.

For a concrete example of when you’d need to swap values between variables, say you’re learning how to implement the bubble sort algorithm , and you come up with the following function:

In the highlighted line, you use a parallel assignment to swap values in place if the current value is less than the next value in the input list. To dive deeper into the bubble sort algorithm and into sorting algorithms in general, check out Sorting Algorithms in Python .

You can use assignment statements for iterable unpacking in Python. Unpacking an iterable means assigning its values to a series of variables one by one. The iterable must be the right operand in the assignment, while the variables must be the left operand.

Like in parallel assignments, the variables must come as a tuple or list. The number of variables must match the number of values in the iterable. Alternatively, you can use the unpacking operator ( * ) to grab several values in a variable if the number of variables doesn’t match the iterable length.

Here’s the general syntax for iterable unpacking in Python:

Iterable unpacking is a powerful feature that you can use all around your code. It can help you write more readable and concise code. For example, you may find yourself doing something like this:

Whenever you do something like this in your code, go ahead and replace it with a more readable iterable unpacking using a single and elegant assignment, like in the following code snippet:

The numbers list on the right side contains four values. The assignment operator unpacks these values into the four variables on the left side of the statement. The values in numbers get assigned to variables in the same order that they appear in the iterable. The assignment is done by position.

Note: Because Python sets are also iterables, you can use them in an iterable unpacking operation. However, it won’t be clear which value goes to which variable because sets are unordered data structures.

The above example shows the most common form of iterable unpacking in Python. The main condition for the example to work is that the number of variables matches the number of values in the iterable.

What if you don’t know the iterable length upfront? Will the unpacking work? It’ll work if you use the * operator to pack several values into one of your target variables.

For example, say that you want to unpack the first and second values in numbers into two different variables. Additionally, you would like to pack the rest of the values in a single variable conveniently called rest . In this case, you can use the unpacking operator like in the following code:

In this example, first and second hold the first and second values in numbers , respectively. These values are assigned by position. The * operator packs all the remaining values in the input iterable into rest .

The unpacking operator ( * ) can appear at any position in your series of target variables. However, you can only use one instance of the operator:

The iterable unpacking operator works in any position in your list of variables. Note that you can only use one unpacking operator per assignment. Using more than one unpacking operator isn’t allowed and raises a SyntaxError .

Dropping away unwanted values from the iterable is a common use case for the iterable unpacking operator. Consider the following example:

In Python, if you want to signal that a variable won’t be used, then you use an underscore ( _ ) as the variable’s name. In this example, useful holds the only value that you need to use from the input iterable. The _ variable is a placeholder that guarantees that the unpacking works correctly. You won’t use the values that end up in this disposable variable.

Note: In the example above, if your target iterable is a sequence data type, such as a list or tuple, then it’s best to access its last item directly.

To do this, you can use the -1 index:

Using -1 gives you access to the last item of any sequence data type. In contrast, if you’re dealing with iterators , then you won’t be able to use indices. That’s when the *_ syntax comes to your rescue.

The pattern used in the above example comes in handy when you have a function that returns multiple values, and you only need a few of these values in your code. The os.walk() function may provide a good example of this situation.

This function allows you to iterate over the content of a directory recursively. The function returns a generator object that yields three-item tuples. Each tuple contains the following items:

  • The path to the current directory as a string
  • The names of all the immediate subdirectories as a list of strings
  • The names of all the files in the current directory as a list of strings

Now say that you want to iterate over your home directory and list only the files. You can do something like this:

This code will issue a long output depending on the current content of your home directory. Note that you need to provide a string with the path to your user folder for the example to work. The _ placeholder variable will hold the unwanted data.

In contrast, the filenames variable will hold the list of files in the current directory, which is the data that you need. The code will print the list of filenames. Go ahead and give it a try!

The assignment operator also comes in handy when you need to provide default argument values in your functions and methods. Default argument values allow you to define functions that take arguments with sensible defaults. These defaults allow you to call the function with specific values or to simply rely on the defaults.

As an example, consider the following function:

This function takes one argument, called name . This argument has a sensible default value that’ll be used when you call the function without arguments. To provide this sensible default value, you use an assignment.

Note: According to PEP 8 , the style guide for Python code, you shouldn’t use spaces around the assignment operator when providing default argument values in function definitions.

Here’s how the function works:

If you don’t provide a name during the call to greet() , then the function uses the default value provided in the definition. If you provide a name, then the function uses it instead of the default one.

Up to this point, you’ve learned a lot about the Python assignment operator and how to use it for writing different types of assignment statements. In the following sections, you’ll dive into a great feature of assignment statements in Python. You’ll learn about augmented assignments .

Augmented Assignment Operators in Python

Python supports what are known as augmented assignments . An augmented assignment combines the assignment operator with another operator to make the statement more concise. Most Python math and bitwise operators have an augmented assignment variation that looks something like this:

Note that $ isn’t a valid Python operator. In this example, it’s a placeholder for a generic operator. This statement works as follows:

  • Evaluate expression to produce a value.
  • Run the operation defined by the operator that prefixes the = sign, using the previous value of variable and the return value of expression as operands.
  • Assign the resulting value back to variable .

In practice, an augmented assignment like the above is equivalent to the following statement:

As you can conclude, augmented assignments are syntactic sugar . They provide a shorthand notation for a specific and popular kind of assignment.

For example, say that you need to define a counter variable to count some stuff in your code. You can use the += operator to increment counter by 1 using the following code:

In this example, the += operator, known as augmented addition , adds 1 to the previous value in counter each time you run the statement counter += 1 .

It’s important to note that unlike regular assignments, augmented assignments don’t create new variables. They only allow you to update existing variables. If you use an augmented assignment with an undefined variable, then you get a NameError :

Python evaluates the right side of the statement before assigning the resulting value back to the target variable. In this specific example, when Python tries to compute x + 1 , it finds that x isn’t defined.

Great! You now know that an augmented assignment consists of combining the assignment operator with another operator, like a math or bitwise operator. To continue this discussion, you’ll learn which math operators have an augmented variation in Python.

An equation like x = x + b doesn’t make sense in math. But in programming, a statement like x = x + b is perfectly valid and can be extremely useful. It adds b to x and reassigns the result back to x .

As you already learned, Python provides an operator to shorten x = x + b . Yes, the += operator allows you to write x += b instead. Python also offers augmented assignment operators for most math operators. Here’s a summary:

Operator Description Example Equivalent
Adds the right operand to the left operand and stores the result in the left operand
Subtracts the right operand from the left operand and stores the result in the left operand
Multiplies the right operand with the left operand and stores the result in the left operand
Divides the left operand by the right operand and stores the result in the left operand
Performs of the left operand by the right operand and stores the result in the left operand
Finds the remainder of dividing the left operand by the right operand and stores the result in the left operand
Raises the left operand to the power of the right operand and stores the result in the left operand

The Example column provides generic examples of how to use the operators in actual code. Note that x must be previously defined for the operators to work correctly. On the other hand, y can be either a concrete value or an expression that returns a value.

Note: The matrix multiplication operator ( @ ) doesn’t support augmented assignments yet.

Consider the following example of matrix multiplication using NumPy arrays:

Note that the exception traceback indicates that the operation isn’t supported yet.

To illustrate how augmented assignment operators work, say that you need to create a function that takes an iterable of numeric values and returns their sum. You can write this function like in the code below:

In this function, you first initialize total to 0 . In each iteration, the loop adds a new number to total using the augmented addition operator ( += ). When the loop terminates, total holds the sum of all the input numbers. Variables like total are known as accumulators . The += operator is typically used to update accumulators.

Note: Computing the sum of a series of numeric values is a common operation in programming. Python provides the built-in sum() function for this specific computation.

Another interesting example of using an augmented assignment is when you need to implement a countdown while loop to reverse an iterable. In this case, you can use the -= operator:

In this example, custom_reversed() is a generator function because it uses yield . Calling the function creates an iterator that yields items from the input iterable in reverse order. To decrement the control variable, index , you use an augmented subtraction statement that subtracts 1 from the variable in every iteration.

Note: Similar to summing the values in an iterable, reversing an iterable is also a common requirement. Python provides the built-in reversed() function for this specific computation, so you don’t have to implement your own. The above example only intends to show the -= operator in action.

Finally, counters are a special type of accumulators that allow you to count objects. Here’s an example of a letter counter:

To create this counter, you use a Python dictionary. The keys store the letters. The values store the counts. Again, to increment the counter, you use an augmented addition.

Counters are so common in programming that Python provides a tool specially designed to facilitate the task of counting. Check out Python’s Counter: The Pythonic Way to Count Objects for a complete guide on how to use this tool.

The += and *= augmented assignment operators also work with sequences , such as lists, tuples, and strings. The += operator performs augmented concatenations , while the *= operator performs augmented repetition .

These operators behave differently with mutable and immutable data types:

Operator Description Example
Runs an augmented concatenation operation on the target sequence. Mutable sequences are updated in place. If the sequence is immutable, then a new sequence is created and assigned back to the target name.
Adds to itself times. Mutable sequences are updated in place. If the sequence is immutable, then a new sequence is created and assigned back to the target name.

Note that the augmented concatenation operator operates on two sequences, while the augmented repetition operator works on a sequence and an integer number.

Consider the following examples and pay attention to the result of calling the id() function:

Mutable sequences like lists support the += augmented assignment operator through the .__iadd__() method, which performs an in-place addition. This method mutates the underlying list, appending new values to its end.

Note: If the left operand is mutable, then x += y may not be completely equivalent to x = x + y . For example, if you do list_1 = list_1 + list_2 instead of list_1 += list_2 above, then you’ll create a new list instead of mutating the existing one. This may be important if other variables refer to the same list.

Immutable sequences, such as tuples and strings, don’t provide an .__iadd__() method. Therefore, augmented concatenations fall back to the .__add__() method, which doesn’t modify the sequence in place but returns a new sequence.

There’s another difference between mutable and immutable sequences when you use them in an augmented concatenation. Consider the following examples:

With mutable sequences, the data to be concatenated can come as a list, tuple, string, or any other iterable. In contrast, with immutable sequences, the data can only come as objects of the same type. You can concatenate tuples to tuples and strings to strings, for example.

Again, the augmented repetition operator works with a sequence on the left side of the operator and an integer on the right side. This integer value represents the number of repetitions to get in the resulting sequence:

When the *= operator operates on a mutable sequence, it falls back to the .__imul__() method, which performs the operation in place, modifying the underlying sequence. In contrast, if *= operates on an immutable sequence, then .__mul__() is called, returning a new sequence of the same type.

Note: Values of n less than 0 are treated as 0 , which returns an empty sequence of the same data type as the target sequence on the left side of the *= operand.

Note that a_list[0] is a_list[3] returns True . This is because the *= operator doesn’t make a copy of the repeated data. It only reflects the data. This behavior can be a source of issues when you use the operator with mutable values.

For example, say that you want to create a list of lists to represent a matrix, and you need to initialize the list with n empty lists, like in the following code:

In this example, you use the *= operator to populate matrix with three empty lists. Now check out what happens when you try to populate the first sublist in matrix :

The appended values are reflected in the three sublists. This happens because the *= operator doesn’t make copies of the data that you want to repeat. It only reflects the data. Therefore, every sublist in matrix points to the same object and memory address.

If you ever need to initialize a list with a bunch of empty sublists, then use a list comprehension :

This time, when you populate the first sublist of matrix , your changes aren’t propagated to the other sublists. This is because all the sublists are different objects that live in different memory addresses.

Bitwise operators also have their augmented versions. The logic behind them is similar to that of the math operators. The following table summarizes the augmented bitwise operators that Python provides:

Operator Operation Example Equivalent
Augmented bitwise AND ( )
Augmented bitwise OR ( )
Augmented bitwise XOR ( )
Augmented bitwise right shift
Augmented bitwise left shift

The augmented bitwise assignment operators perform the intended operation by taking the current value of the left operand as a starting point for the computation. Consider the following example, which uses the & and &= operators:

Programmers who work with high-level languages like Python rarely use bitwise operations in day-to-day coding. However, these types of operations can be useful in some situations.

For example, say that you’re implementing a Unix-style permission system for your users to access a given resource. In this case, you can use the characters "r" for reading, "w" for writing, and "x" for execution permissions, respectively. However, using bit-based permissions could be more memory efficient:

You can assign permissions to your users with the OR bitwise operator or the augmented OR bitwise operator. Finally, you can use the bitwise AND operator to check if a user has a certain permission, as you did in the final two examples.

You’ve learned a lot about augmented assignment operators and statements in this and the previous sections. These operators apply to math, concatenation, repetition, and bitwise operations. Now you’re ready to look at other assignment variants that you can use in your code or find in other developers’ code.

Other Assignment Variants

So far, you’ve learned that Python’s assignment statements and the assignment operator are present in many different scenarios and use cases. Those use cases include variable creation and initialization, parallel assignments, iterable unpacking, augmented assignments, and more.

In the following sections, you’ll learn about a few variants of assignment statements that can be useful in your future coding. You can also find these assignment variants in other developers’ code. So, you should be aware of them and know how they work in practice.

In short, you’ll learn about:

  • Annotated assignment statements with type hints
  • Assignment expressions with the walrus operator
  • Managed attribute assignments with properties and descriptors
  • Implicit assignments in Python

These topics will take you through several interesting and useful examples that showcase the power of Python’s assignment statements.

PEP 526 introduced a dedicated syntax for variable annotation back in Python 3.6 . The syntax consists of the variable name followed by a colon ( : ) and the variable type:

Even though these statements declare three variables with their corresponding data types, the variables aren’t actually created or initialized. So, for example, you can’t use any of these variables in an augmented assignment statement:

If you try to use one of the previously declared variables in an augmented assignment, then you get a NameError because the annotation syntax doesn’t define the variable. To actually define it, you need to use an assignment.

The good news is that you can use the variable annotation syntax in an assignment statement with the = operator:

The first statement in this example is what you can call an annotated assignment statement in Python. You may ask yourself why you should use type annotations in this type of assignment if everybody can see that counter holds an integer number. You’re right. In this example, the variable type is unambiguous.

However, imagine what would happen if you found a variable initialization like the following:

What would be the data type of each user in users ? If the initialization of users is far away from the definition of the User class, then there’s no quick way to answer this question. To clarify this ambiguity, you can provide the appropriate type hint for users :

Now you’re clearly communicating that users will hold a list of User instances. Using type hints in assignment statements that initialize variables to empty collection data types—such as lists, tuples, or dictionaries—allows you to provide more context about how your code works. This practice will make your code more explicit and less error-prone.

Up to this point, you’ve learned that regular assignment statements with the = operator don’t have a return value. They just create or update variables. Therefore, you can’t use a regular assignment to assign a value to a variable within the context of an expression.

Python 3.8 changed this by introducing a new type of assignment statement through PEP 572 . This new statement is known as an assignment expression or named expression .

Note: Expressions are a special type of statement in Python. Their distinguishing characteristic is that expressions always have a return value, which isn’t the case with all types of statements.

Unlike regular assignments, assignment expressions have a return value, which is why they’re called expressions in the first place. This return value is automatically assigned to a variable. To write an assignment expression, you must use the walrus operator ( := ), which was named for its resemblance to the eyes and tusks of a walrus lying on its side.

The general syntax of an assignment statement is as follows:

This expression looks like a regular assignment. However, instead of using the assignment operator ( = ), it uses the walrus operator ( := ). For the expression to work correctly, the enclosing parentheses are required in most use cases. However, there are certain situations in which these parentheses are superfluous. Either way, they won’t hurt you.

Assignment expressions come in handy when you want to reuse the result of an expression or part of an expression without using a dedicated assignment to grab this value beforehand.

Note: Assignment expressions with the walrus operator have several practical use cases. They also have a few restrictions. For example, they’re illegal in certain contexts, such as lambda functions, parallel assignments, and augmented assignments.

For a deep dive into this special type of assignment, check out The Walrus Operator: Python 3.8 Assignment Expressions .

A particularly handy use case for assignment expressions is when you need to grab the result of an expression used in the context of a conditional statement. For example, say that you need to write a function to compute the mean of a sample of numeric values. Without the walrus operator, you could do something like this:

In this example, the sample size ( n ) is a value that you need to reuse in two different computations. First, you need to check whether the sample has data points or not. Then you need to use the sample size to compute the mean. To be able to reuse n , you wrote a dedicated assignment statement at the beginning of your function to grab the sample size.

You can avoid this extra step by combining it with the first use of the target value, len(sample) , using an assignment expression like the following:

The assignment expression introduced in the conditional computes the sample size and assigns it to n . This way, you guarantee that you have a reference to the sample size to use in further computations.

Because the assignment expression returns the sample size anyway, the conditional can check whether that size equals 0 or not and then take a certain course of action depending on the result of this check. The return statement computes the sample’s mean and sends the result back to the function caller.

Python provides a few tools that allow you to fine-tune the operations behind the assignment of attributes. The attributes that run implicit operations on assignments are commonly referred to as managed attributes .

Properties are the most commonly used tool for providing managed attributes in your classes. However, you can also use descriptors and, in some cases, the .__setitem__() special method.

To understand what fine-tuning the operation behind an assignment means, say that you need a Point class that only allows numeric values for its coordinates, x and y . To write this class, you must set up a validation mechanism to reject non-numeric values. You can use properties to attach the validation functionality on top of x and y .

Here’s how you can write your class:

In Point , you use properties for the .x and .y coordinates. Each property has a getter and a setter method . The getter method returns the attribute at hand. The setter method runs the input validation using a try … except block and the built-in float() function. Then the method assigns the result to the actual attribute.

Here’s how your class works in practice:

When you use a property-based attribute as the left operand in an assignment statement, Python automatically calls the property’s setter method, running any computation from it.

Because both .x and .y are properties, the input validation runs whenever you assign a value to either attribute. In the first example, the input values are valid numbers and the validation passes. In the final example, "one" isn’t a valid numeric value, so the validation fails.

If you look at your Point class, you’ll note that it follows a repetitive pattern, with the getter and setter methods looking quite similar. To avoid this repetition, you can use a descriptor instead of a property.

A descriptor is a class that implements the descriptor protocol , which consists of four special methods :

  • .__get__() runs when you access the attribute represented by the descriptor.
  • .__set__() runs when you use the attribute in an assignment statement.
  • .__delete__() runs when you use the attribute in a del statement.
  • .__set_name__() sets the attribute’s name, creating a name-aware attribute.

Here’s how your code may look if you use a descriptor to represent the coordinates of your Point class:

You’ve removed repetitive code by defining Coordinate as a descriptor that manages the input validation in a single place. Go ahead and run the following code to try out the new implementation of Point :

Great! The class works as expected. Thanks to the Coordinate descriptor, you now have a more concise and non-repetitive version of your original code.

Another way to fine-tune the operations behind an assignment statement is to provide a custom implementation of .__setitem__() in your class. You’ll use this method in classes representing mutable data collections, such as custom list-like or dictionary-like classes.

As an example, say that you need to create a dictionary-like class that stores its keys in lowercase letters:

In this example, you create a dictionary-like class by subclassing UserDict from collections . Your class implements a .__setitem__() method, which takes key and value as arguments. The method uses str.lower() to convert key into lowercase letters before storing it in the underlying dictionary.

Python implicitly calls .__setitem__() every time you use a key as the left operand in an assignment statement. This behavior allows you to tweak how you process the assignment of keys in your custom dictionary.

Implicit Assignments in Python

Python implicitly runs assignments in many different contexts. In most cases, these implicit assignments are part of the language syntax. In other cases, they support specific behaviors.

Whenever you complete an action in the following list, Python runs an implicit assignment for you:

  • Define or call a function
  • Define or instantiate a class
  • Use the current instance , self
  • Import modules and objects
  • Use a decorator
  • Use the control variable in a for loop or a comprehension
  • Use the as qualifier in with statements , imports, and try … except blocks
  • Access the _ special variable in an interactive session

Behind the scenes, Python performs an assignment in every one of the above situations. In the following subsections, you’ll take a tour of all these situations.

When you define a function, the def keyword implicitly assigns a function object to your function’s name. Here’s an example:

From this point on, the name greet refers to a function object that lives at a given memory address in your computer. You can call the function using its name and a pair of parentheses with appropriate arguments. This way, you can reuse greet() wherever you need it.

If you call your greet() function with fellow as an argument, then Python implicitly assigns the input argument value to the name parameter on the function’s definition. The parameter will hold a reference to the input arguments.

When you define a class with the class keyword, you’re assigning a specific name to a class object . You can later use this name to create instances of that class. Consider the following example:

In this example, the name User holds a reference to a class object, which was defined in __main__.User . Like with a function, when you call the class’s constructor with the appropriate arguments to create an instance, Python assigns the arguments to the parameters defined in the class initializer .

Another example of implicit assignments is the current instance of a class, which in Python is called self by convention. This name implicitly gets a reference to the current object whenever you instantiate a class. Thanks to this implicit assignment, you can access .name and .job from within the class without getting a NameError in your code.

Import statements are another variant of implicit assignments in Python. Through an import statement, you assign a name to a module object, class, function, or any other imported object. This name is then created in your current namespace so that you can access it later in your code:

In this example, you import the sys module object from the standard library and assign it to the sys name, which is now available in your namespace, as you can conclude from the second call to the built-in dir() function.

You also run an implicit assignment when you use a decorator in your code. The decorator syntax is just a shortcut for a formal assignment like the following:

Here, you call decorator() with a function object as an argument. This call will typically add functionality on top of the existing function, func() , and return a function object, which is then reassigned to the func name.

The decorator syntax is syntactic sugar for replacing the previous assignment, which you can now write as follows:

Even though this new code looks pretty different from the above assignment, the code implicitly runs the same steps.

Another situation in which Python automatically runs an implicit assignment is when you use a for loop or a comprehension. In both cases, you can have one or more control variables that you then use in the loop or comprehension body:

The memory address of control_variable changes on each iteration of the loop. This is because Python internally reassigns a new value from the loop iterable to the loop control variable on each cycle.

The same behavior appears in comprehensions:

In the end, comprehensions work like for loops but use a more concise syntax. This comprehension creates a new list of strings that mimic the output from the previous example.

The as keyword in with statements, except clauses, and import statements is another example of an implicit assignment in Python. This time, the assignment isn’t completely implicit because the as keyword provides an explicit way to define the target variable.

In a with statement, the target variable that follows the as keyword will hold a reference to the context manager that you’re working with. As an example, say that you have a hello.txt file with the following content:

You want to open this file and print each of its lines on your screen. In this case, you can use the with statement to open the file using the built-in open() function.

In the example below, you accomplish this. You also add some calls to print() that display information about the target variable defined by the as keyword:

This with statement uses the open() function to open hello.txt . The open() function is a context manager that returns a text file object represented by an io.TextIOWrapper instance.

Since you’ve defined a hello target variable with the as keyword, now that variable holds a reference to the file object itself. You confirm this by printing the object and its memory address. Finally, the for loop iterates over the lines and prints this content to the screen.

When it comes to using the as keyword in the context of an except clause, the target variable will contain an exception object if any exception occurs:

In this example, you run a division that raises a ZeroDivisionError . The as keyword assigns the raised exception to error . Note that when you print the exception object, you get only the message because exceptions have a custom .__str__() method that supports this behavior.

There’s a final detail to remember when using the as specifier in a try … except block like the one in the above example. Once you leave the except block, the target variable goes out of scope , and you can’t use it anymore.

Finally, Python’s import statements also support the as keyword. In this context, you can use as to import objects with a different name:

In these examples, you use the as keyword to import the numpy package with the np name and pandas with the name pd . If you call dir() , then you’ll realize that np and pd are now in your namespace. However, the numpy and pandas names are not.

Using the as keyword in your imports comes in handy when you want to use shorter names for your objects or when you need to use different objects that originally had the same name in your code. It’s also useful when you want to make your imported names non-public using a leading underscore, like in import sys as _sys .

The final implicit assignment that you’ll learn about in this tutorial only occurs when you’re using Python in an interactive session. Every time you run a statement that returns a value, the interpreter stores the result in a special variable denoted by a single underscore character ( _ ).

You can access this special variable as you’d access any other variable:

These examples cover several situations in which Python internally uses the _ variable. The first two examples evaluate expressions. Expressions always have a return value, which is automatically assigned to the _ variable every time.

When it comes to function calls, note that if your function returns a fruitful value, then _ will hold it. In contrast, if your function returns None , then the _ variable will remain untouched.

The next example consists of a regular assignment statement. As you already know, regular assignments don’t return any value, so the _ variable isn’t updated after these statements run. Finally, note that accessing a variable in an interactive session returns the value stored in the target variable. This value is then assigned to the _ variable.

Note that since _ is a regular variable, you can use it in other expressions:

In this example, you first create a list of values. Then you call len() to get the number of values in the list. Python automatically stores this value in the _ variable. Finally, you use _ to compute the mean of your list of values.

Now that you’ve learned about some of the implicit assignments that Python runs under the hood, it’s time to dig into a final assignment-related topic. In the following few sections, you’ll learn about some illegal and dangerous assignments that you should be aware of and avoid in your code.

Illegal and Dangerous Assignments in Python

In Python, you’ll find a few situations in which using assignments is either forbidden or dangerous. You must be aware of these special situations and try to avoid them in your code.

In the following sections, you’ll learn when using assignment statements isn’t allowed in Python. You’ll also learn about some situations in which using assignments should be avoided if you want to keep your code consistent and robust.

You can’t use Python keywords as variable names in assignment statements. This kind of assignment is explicitly forbidden. If you try to use a keyword as a variable name in an assignment, then you get a SyntaxError :

Whenever you try to use a keyword as the left operand in an assignment statement, you get a SyntaxError . Keywords are an intrinsic part of the language and can’t be overridden.

If you ever feel the need to name one of your variables using a Python keyword, then you can append an underscore to the name of your variable:

In this example, you’re using the desired name for your variables. Because you added a final underscore to the names, Python doesn’t recognize them as keywords, so it doesn’t raise an error.

Note: Even though adding an underscore at the end of a name is an officially recommended practice , it can be confusing sometimes. Therefore, try to find an alternative name or use a synonym whenever you find yourself using this convention.

For example, you can write something like this:

In this example, using the name booking_class for your variable is way clearer and more descriptive than using class_ .

You’ll also find that you can use only a few keywords as part of the right operand in an assignment statement. Those keywords will generally define simple statements that return a value or object. These include lambda , and , or , not , True , False , None , in , and is . You can also use the for keyword when it’s part of a comprehension and the if keyword when it’s used as part of a ternary operator .

In an assignment, you can never use a compound statement as the right operand. Compound statements are those that require an indented block, such as for and while loops, conditionals, with statements, try … except blocks, and class or function definitions.

Sometimes, you need to name variables, but the desired or ideal name is already taken and used as a built-in name. If this is your case, think harder and find another name. Don’t shadow the built-in.

Shadowing built-in names can cause hard-to-identify problems in your code. A common example of this issue is using list or dict to name user-defined variables. In this case, you override the corresponding built-in names, which won’t work as expected if you use them later in your code.

Consider the following example:

The exception in this example may sound surprising. How come you can’t use list() to build a list from a call to map() that returns a generator of square numbers?

By using the name list to identify your list of numbers, you shadowed the built-in list name. Now that name points to a list object rather than the built-in class. List objects aren’t callable, so your code no longer works.

In Python, you’ll have nothing that warns against using built-in, standard-library, or even relevant third-party names to identify your own variables. Therefore, you should keep an eye out for this practice. It can be a source of hard-to-debug errors.

In programming, a constant refers to a name associated with a value that never changes during a program’s execution. Unlike other programming languages, Python doesn’t have a dedicated syntax for defining constants. This fact implies that Python doesn’t have constants in the strict sense of the word.

Python only has variables. If you need a constant in Python, then you’ll have to define a variable and guarantee that it won’t change during your code’s execution. To do that, you must avoid using that variable as the left operand in an assignment statement.

To tell other Python programmers that a given variable should be treated as a constant, you must write your variable’s name in capital letters with underscores separating the words. This naming convention has been adopted by the Python community and is a recommendation that you’ll find in the Constants section of PEP 8 .

In the following examples, you define some constants in Python:

The problem with these constants is that they’re actually variables. Nothing prevents you from changing their value during your code’s execution. So, at any time, you can do something like the following:

These assignments modify the value of two of your original constants. Python doesn’t complain about these changes, which can cause issues later in your code. As a Python developer, you must guarantee that named constants in your code remain constant.

The only way to do that is never to use named constants in an assignment statement other than the constant definition.

You’ve learned a lot about Python’s assignment operators and how to use them for writing assignment statements . With this type of statement, you can create, initialize, and update variables according to your needs. Now you have the required skills to fully manage the creation and mutation of variables in your Python code.

In this tutorial, you’ve learned how to:

  • Write assignment statements using Python’s assignment operators
  • Work with augmented assignments in Python
  • Explore assignment variants, like assignment expression and managed attributes
  • Identify illegal and dangerous assignments in Python

Learning about the Python assignment operator and how to use it in assignment statements is a fundamental skill in Python. It empowers you to write reliable and effective Python code.

🐍 Python Tricks 💌

Get a short & sweet Python Trick delivered to your inbox every couple of days. No spam ever. Unsubscribe any time. Curated by the Real Python team.

Python Tricks Dictionary Merge

About Leodanis Pozo Ramos

Leodanis Pozo Ramos

Leodanis is an industrial engineer who loves Python and software development. He's a self-taught Python developer with 6+ years of experience. He's an avid technical writer with a growing number of articles published on Real Python and other sites.

Each tutorial at Real Python is created by a team of developers so that it meets our high quality standards. The team members who worked on this tutorial are:

Aldren Santos

Master Real-World Python Skills With Unlimited Access to Real Python

Join us and get access to thousands of tutorials, hands-on video courses, and a community of expert Pythonistas:

Join us and get access to thousands of tutorials, hands-on video courses, and a community of expert Pythonistas:

What Do You Think?

What’s your #1 takeaway or favorite thing you learned? How are you going to put your newfound skills to use? Leave a comment below and let us know.

Commenting Tips: The most useful comments are those written with the goal of learning from or helping out other students. Get tips for asking good questions and get answers to common questions in our support portal . Looking for a real-time conversation? Visit the Real Python Community Chat or join the next “Office Hours” Live Q&A Session . Happy Pythoning!

Keep Learning

Related Topics: intermediate best-practices python

Keep reading Real Python by creating a free account or signing in:

Already have an account? Sign-In

Almost there! Complete this form and click the button below to gain instant access:

Python's Assignment Operator: Write Robust Assignments (Source Code)

🔒 No spam. We take your privacy seriously.

assignment operator reference

Assignment operators

(C++20)
(C++20)
(C++11)
(C++11)
(C++11)
(C++17)
General topics
(C++11)
-
-expression
- block
(C++11)
(C++11)
(C++11)
/
(C++11)
(C++11)
Expressions
expression
pointer
specifier
(C++11)
(C++11)
(C++11)
(C++11)
(C++11)
(C++11)
General
(lvalue, rvalue, xvalue)
(sequence points)
(C++11)
Literals
including
(C++11)
(C++11)
Operators
: , , , , , , , , , ,
: , , ,
: , , , , , , , , , , , ,
: , ,
: , , , , , , (C++20)
: , , , , , ,
: , ,
(C++20)
(C++17)
(C++11)
(C++11)
Conversions
,

Assignment operators modify the value of the object.

Operator name Syntax Prototype examples (for class T)
Inside class definition Outside class definition
simple assignment Yes T& T::operator =(const T2& b);
addition assignment Yes T& T::operator +=(const T2& b); T& operator +=(T& a, const T2& b);
subtraction assignment Yes T& T::operator -=(const T2& b); T& operator -=(T& a, const T2& b);
multiplication assignment Yes T& T::operator *=(const T2& b); T& operator *=(T& a, const T2& b);
division assignment Yes T& T::operator /=(const T2& b); T& operator /=(T& a, const T2& b);
modulo assignment Yes T& T::operator %=(const T2& b); T& operator %=(T& a, const T2& b);
bitwise AND assignment Yes T& T::operator &=(const T2& b); T& operator &=(T& a, const T2& b);
bitwise OR assignment Yes T& T::operator |=(const T2& b); T& operator |=(T& a, const T2& b);
bitwise XOR assignment Yes T& T::operator ^=(const T2& b); T& operator ^=(T& a, const T2& b);
bitwise left shift assignment Yes T& T::operator <<=(const T2& b); T& operator <<=(T& a, const T2& b);
bitwise right shift assignment Yes T& T::operator >>=(const T2& b); T& operator >>=(T& a, const T2& b);

this, and most also return *this so that the user-defined operators can be used in the same manner as the built-ins. However, in a user-defined operator overload, any type can be used as return type (including void). can be any type including

Explanation

copy assignment operator replaces the contents of the object a with a copy of the contents of b ( b is not modified). For class types, this is a special member function, described in copy assignment operator .

move assignment operator replaces the contents of the object a with the contents of b , avoiding copying if possible ( b may be modified). For class types, this is a special member function, described in move assignment operator . (since C++11)

For non-class types, copy and move assignment are indistinguishable and are referred to as direct assignment .

compound assignment operators replace the contents of the object a with the result of a binary operation between the previous value of a and the value of b .

Builtin direct assignment

The direct assignment expressions have the form

lhs rhs (1)
lhs = {} (2) (since C++11)
lhs = {rhs} (3) (since C++11)

For the built-in operator, lhs may have any non-const scalar type and rhs must be implicitly convertible to the type of lhs .

The direct assignment operator expects a modifiable lvalue as its left operand and an rvalue expression or a braced-init-list (since C++11) as its right operand, and returns an lvalue identifying the left operand after modification.

For non-class types, the right operand is first implicitly converted to the cv-unqualified type of the left operand, and then its value is copied into the object identified by left operand.

When the left operand has reference type, the assignment operator modifies the referred-to object.

If the left and the right operands identify overlapping objects, the behavior is undefined (unless the overlap is exact and the type is the same)

If the right operand is a

has scalar type, {} is equivalent to E1 = T{}, where is the type of . {E2} is equivalent to E1 = T{E2}, where is the type of . has class type, the syntax E1 = {args...} generates a call to the assignment operator with the as the argument, which then selects the appropriate assignment operator following the rules of . Note that, if a non-template assignment operator from some non-class type is available, it is preferred over the copy/move assignment in because to non-class is an , which outranks the user-defined conversion from to a class type.
(since C++11)

In overload resolution against user-defined operators , for every type T , the following function signatures participate in overload resolution:

& operator=(T*&, T*);
volatile & operator=(T*volatile &, T*);

For every enumeration or pointer to member type T , optionally volatile-qualified, the following function signature participates in overload resolution:

operator=(T&, T );

For every pair A1 and A2, where A1 is an arithmetic type (optionally volatile-qualified) and A2 is a promoted arithmetic type, the following function signature participates in overload resolution:

operator=(A1&, A2);

Builtin compound assignment

The compound assignment expressions have the form

lhs op rhs (1)
lhs op {} (2) (since C++11)
lhs op {rhs} (3) (since C++11)
op - one of *=, /= %=, += -=, <<=, >>=, &=, ^=, |=
lhs - for the built-in operator, lhs may have any arithmetic type, except when op is += or -=, which also accept pointer types with the same restrictions as + and -
rhs - for the built-in operator, rhs must be implicitly convertible to lhs

The behavior of every builtin compound-assignment expression E1 op = E2 (where E1 is a modifiable lvalue expression and E2 is an rvalue expression or a braced-init-list (since C++11) ) is exactly the same as the behavior of the expression E1 = E1 op E2 , except that the expression E1 is evaluated only once and that it behaves as a single operation with respect to indeterminately-sequenced function calls (e.g. in f ( a + = b, g ( ) ) , the += is either not started at all or is completed as seen from inside g ( ) ).

In overload resolution against user-defined operators , for every pair A1 and A2, where A1 is an arithmetic type (optionally volatile-qualified) and A2 is a promoted arithmetic type, the following function signatures participate in overload resolution:

operator*=(A1&, A2);
operator/=(A1&, A2);
operator+=(A1&, A2);
operator-=(A1&, A2);

For every pair I1 and I2, where I1 is an integral type (optionally volatile-qualified) and I2 is a promoted integral type, the following function signatures participate in overload resolution:

operator%=(I1&, I2);
operator<<=(I1&, I2);
operator>>=(I1&, I2);
operator&=(I1&, I2);
operator^=(I1&, I2);
operator|=(I1&, I2);

For every optionally cv-qualified object type T , the following function signatures participate in overload resolution:

& operator+=(T*&, );
& operator-=(T*&, );
volatile & operator+=(T*volatile &, );
volatile & operator-=(T*volatile &, );
This section is incomplete
Reason: no example

Operator precedence

Operator overloading

Common operators

a = b
a += b
a -= b
a *= b
a /= b
a %= b
a &= b
a |= b
a ^= b
a <<= b
a >>= b

++a
--a
a++
a--

+a
-a
a + b
a - b
a * b
a / b
a % b
~a
a & b
a | b
a ^ b
a << b
a >> b

!a
a && b
a || b

a == b
a != b
a < b
a > b
a <= b
a >= b
a <=> b

a[b]
*a
&a
a->b
a.b
a->*b
a.*b

a(...)
a, b
? :

Special operators

converts one type to another related type
converts within inheritance hierarchies
adds or removes qualifiers
converts type to unrelated type
converts one type to another by a mix of , , and
creates objects with dynamic storage duration
destructs objects previously created by the new expression and releases obtained memory area
queries the size of a type
queries the size of a (since C++11)
queries the type information of a type
checks if an expression can throw an exception (since C++11)
queries alignment requirements of a type (since C++11)

21.12 — Overloading the assignment operator

Issues due to self-assignment

Fortunately, we can detect when self-assignment occurs. Here’s an updated implementation of our overloaded operator= for the MyString class:

When not to handle self-assignment

The copy and swap idiom

  • Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers
  • Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand
  • OverflowAI GenAI features for Teams
  • OverflowAPI Train & fine-tune LLMs
  • Labs The future of collective knowledge sharing
  • About the company Visit the blog

Collectives™ on Stack Overflow

Find centralized, trusted content and collaborate around the technologies you use most.

Q&A for work

Connect and share knowledge within a single location that is structured and easy to search.

Get early access and see previews of new features.

C++: assignment operator: pass-by-value (copy-and-swap) vs pass-by-reference

Considering the advantages of copy-and-swap idiom ...

Why do we still need copy-assignment operator accepting references as the mainstream?

There are answers suggesting to use the latter ( here and here ).

However, most of the SO examples are still around pass-by-reference operator= .

Even consolidated C++ FAQ points out (yes, it's about const , but...):

A class Fred ’s copy constructor and assignment operator should have const in the parameter: respectively Fred::Fred(const Fred&) and Fred& Fred::operator=(const Fred&)

Obviously, copy-and-swap is implementable via pass-by-reference - it is just unnecessary if copy is to be made anyway. One may also want to avoid copying immediately on call (perform it conditionally in the body) - isn't that the less frequent case (possibly premature optimization) then?

Shouldn't copy-and-swap with pass-by-value assignment be the default approach?

uvsmtid's user avatar

  • 1 I think this answer is the additional perspective you seek here. –  StoryTeller - Unslander Monica Commented May 3, 2020 at 12:42
  • With passing by value, you don't get the chance to do the self-assignment test (even though it isn't necessary, but may make the code run faster). –  PaulMcKenzie Commented May 3, 2020 at 12:43
  • In the meantime, this question has been solved in an answer you linked: stackoverflow.com/a/3279550/3560202 pass-by-value is preferred –  Post Self Commented Dec 2, 2022 at 11:50

3 Answers 3

Pass by reference is for avoiding unnecessary copy when you need faster executions, and pass by a const reference is when you want to pass it fast and read-only. And pass by copy is when you want to copy the object to be able to manipulate it in the course of the execution/implementation of your function.

Hack06's user avatar

  • 1 It's logical explanation of the mechanisms, but it's not clear how copy-assignment operator benefits from other options if it is supposed to copy and assign anyway. This answer is more about differences between the mechanisms than "copy-and-swap with assignment by value" case in the question. –  uvsmtid Commented May 3, 2020 at 12:52
  • I think it's pretty logical to give the developers a freedom on deciding how to pass a variable: copy and do whatever you want, take it but don't modify, or take it and do whatever you want. –  Hack06 Commented May 3, 2020 at 12:54
  • I agree with giving the options in general (for all situations out there). But I don't see how it makes sense to exercise every option in this specific use case. Do I even need to consider other options before picking the single one for copy-assignment operator (pass by value with copy-and-swap) every time in the first iteration? Any other option seems like optimization. –  uvsmtid Commented May 3, 2020 at 13:04

More than it creates spurious non useful copies, second option may not work on every class as copying may be deleted.

First option have many, if not all, advantages : no copy, read-only semantic, always available.

Jean-Baptiste Yunès's user avatar

  • I think that it's an exotic case when assignment operator exists for read-only-semantics - what does it mean to assign to a read-only object? Also, if we delete copy-constructor, what are we implementing in copy-assignment? I don't exclude some special cases, but it doesn't seem like default one either. –  uvsmtid Commented May 3, 2020 at 13:18
  • it may be a mistake, I would have mean something about the const not about mutability. –  Jean-Baptiste Yunès Commented May 3, 2020 at 13:22

I was pointed to the valuable hint :

For example, ever wonder why high performance / often used std::types like std::vector and std::string don't use copy/swap? | Howard Hinnant

Everything I found against copy-on-swap was about optimization (avoid copy, re-purpose lhs ):

  • Obviously, self-assignment is noop.

Another common possibility happens in (STL) container when lhs has space for rhs :

Notice that the hint also mentions (STL) containers .

The trade-off for operator= is:

  • by value + copy-and-swap: simplifies (saves human time) with strong exception guarantees
  • by reference: allows optimization (saves machine time) likely weakening guarantees

Related answers:

  • Why SGI STL don't use the copy-and-swap idiom?
  • Is copy-and-swap always the best solution?

Your Answer

Reminder: Answers generated by artificial intelligence tools are not allowed on Stack Overflow. Learn more

Sign up or log in

Post as a guest.

Required, but never shown

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy .

Not the answer you're looking for? Browse other questions tagged c++ or ask your own question .

  • The Overflow Blog
  • Community Products Roadmap Update, July 2024
  • Featured on Meta
  • We spent a sprint addressing your requests — here’s how it went
  • Upcoming initiatives on Stack Overflow and across the Stack Exchange network...
  • Policy: Generative AI (e.g., ChatGPT) is banned
  • The [lib] tag is being burninated
  • What makes a homepage useful for logged-in users

Hot Network Questions

  • How fast does the number of "fixed" points grow compared to the size of the ball in the following group?
  • What is the purpose of the BJT in this circuit?
  • Strange Interaction with Professor
  • Cracking on rear tyre only (Specialized Armadillo Hemisphere)
  • Are US enlisted personnel (as opposed to officers) required, or allowed, to disobey unlawful orders?
  • What does a D&D Beyond Digital Code do and is it worth it?
  • Does antenna arraying for deep space communications affect the CMB contribution?
  • Why does `p` not put all yanked lines after quitting and reopening Vim?
  • What is the "closest approximation" to fields by an equational variety?
  • How do I drill a 60cm hole in a tree stump, 4.4 cm wide?
  • Is "able to find related code by searching keyword 'MyClass '(variable declaration)" a reason to avoid using auto in c++?
  • TWR of near-term NTR engines
  • Switch loop light convert to ceiling fan
  • Evil God Challenge: What if an evil god is just trolling humanity and that explains why there's good in the world?
  • Mathematical expression of controlled Ry gate
  • Shimano grip shifter too hard for son
  • Why didn't Smith give Atlas painkillers during the surgery?
  • How to determine relative contribution of explanatory variables in a linear regression
  • Geometry Nodes: How to select the result of Merge by Distance node?
  • Histogram from a large dataset
  • In the UK, how do scientists address each other?
  • Why does independent research from people without formal academic qualifications generally turn out to be a complete waste of time?
  • Questions about mail-in ballot
  • Major church father / reformer who thought Paul is one of the 24 elders in Rev 4:4 and/or one of the 12 apostles of the Lamb in Rev 21:14

assignment operator reference

  • C++ Data Types
  • C++ Input/Output
  • C++ Pointers
  • C++ Interview Questions
  • C++ Programs
  • C++ Cheatsheet
  • C++ Projects
  • C++ Exception Handling
  • C++ Memory Management

C++ Assignment Operator Overloading

Prerequisite: Operator Overloading

The assignment operator,”=”, is the operator used for Assignment. It copies the right value into the left value. Assignment Operators are predefined to operate only on built-in Data types.

  • Assignment operator overloading is binary operator overloading.
  • Overloading assignment operator in C++ copies all values of one object to another object.
  • Only a non-static member function should be used to overload the assignment operator.

We can’t directly use the Assignment Operator on objects. The simple explanation for this is that the Assignment Operator is predefined to operate only on built-in Data types. As the class and objects are user-defined data types, so the compiler generates an error.

here, a and b are of type integer, which is a built-in data type. Assignment Operator can be used directly on built-in data types.

c1 and c2 are variables of type “class C”. Here compiler will generate an error as we are trying to use an Assignment Operator on user-defined data types.

The above example can be done by implementing methods or functions inside the class, but we choose operator overloading instead. The reason for this is, operator overloading gives the functionality to use the operator directly which makes code easy to understand, and even code size decreases because of it. Also, operator overloading does not affect the normal working of the operator but provides extra functionality to it.

Now, if the user wants to use the assignment operator “=” to assign the value of the class variable to another class variable then the user has to redefine the meaning of the assignment operator “=”.  Redefining the meaning of operators really does not change their original meaning, instead, they have been given additional meaning along with their existing ones.

                               
                     

Please Login to comment...

Similar reads.

  • cpp-operator
  • cpp-operator-overloading

Improve your Coding Skills with Practice

 alt=

What kind of Experience do you want to share?

IMAGES

  1. PPT

    assignment operator reference

  2. Assignment Operators in Java with Examples

    assignment operator reference

  3. Assignment Operators in C

    assignment operator reference

  4. PPT

    assignment operator reference

  5. PPT

    assignment operator reference

  6. How Matlab Assignment Operator Works (Example)

    assignment operator reference

VIDEO

  1. JavaScript Logical Operator & Assignment Operator

  2. Lecture 11.11

  3. Assignment Operator and conditional operator #trending #education #coding #java

  4. 134 Part 1 Writing assignment operator and copy constructor

  5. 135 Part 2 Writing assignment operator and copy constructor

  6. Dot Net operators program #Assignment Operator #Arithmetic Operators #Conditional Operators

COMMENTS

  1. Assignment operators

    for assignments to class type objects, the right operand could be an initializer list only when the assignment is defined by a user-defined assignment operator. removed user-defined assignment constraint. CWG 1538. C++11. E1 ={E2} was equivalent to E1 = T(E2) ( T is the type of E1 ), this introduced a C-style cast. it is equivalent to E1 = T{E2}

  2. Assignment operators

    In this article. The assignment operator = assigns the value of its right-hand operand to a variable, a property, or an indexer element given by its left-hand operand. The result of an assignment expression is the value assigned to the left-hand operand. The type of the right-hand operand must be the same as the type of the left-hand operand or ...

  3. c++

    Always return a reference to the newly altered left hand side, return *this. This is to allow operator chaining, e.g. a = b = c;. Always check for self assignment (this == &rhs). This is especially important when your class does its own memory allocation. MyClass& MyClass::operator=(const MyClass &rhs) {.

  4. Assignment operators

    Assignment performs implicit conversion from the value of rhs to the type of lhs and then replaces the value in the object designated by lhs with the converted value of rhs . Assignment also returns the same value as what was stored in lhs (so that expressions such as a = b = c are possible). The value category of the assignment operator is non ...

  5. Assignment (=)

    The assignment operator is completely different from the equals (=) sign used as syntactic separators in other locations, which include:Initializers of var, let, and const declarations; Default values of destructuring; Default parameters; Initializers of class fields; All these places accept an assignment expression on the right-hand side of the =, so if you have multiple equals signs chained ...

  6. Assignment operators

    The built-in assignment operators return the value of the object specified by the left operand after the assignment (and the arithmetic/logical operation in the case of compound assignment operators). The resultant type is the type of the left operand. The result of an assignment expression is always an l-value.

  7. Assignment Operators in Programming

    Assignment operators are used in programming to assign values to variables. We use an assignment operator to store and update data within a program. They enable programmers to store data in variables and manipulate that data. The most common assignment operator is the equals sign (=), which assigns the value on the right side of the operator to ...

  8. Assignment operators

    Assignment operators. Assignment operators modify the value of the object. All built-in assignment operators return *this, and most user-defined overloads also return *this so that the user-defined operators can be used in the same manner as the built-ins. However, in a user-defined operator overload, any type can be used as return type ...

  9. C++ Assignment Operators

    Assignment Operators. Assignment operators are used to assign values to variables. In the example below, we use the assignment operator ( =) to assign the value 10 to a variable called x:

  10. Default Assignment Operator and References in C++

    Output: Compiler Error: non-static reference member 'int& Test::ref', can't use default assignment operator. The compiler doesn't create default assignment operator in the following cases: 1. Class has a non-static data member of a const type or a reference type. 2. Class has a non-static data member of a type that has an inaccessible copy ...

  11. Assignment Operators In C++

    In C++, the addition assignment operator (+=) combines the addition operation with the variable assignment allowing you to increment the value of variable by a specified expression in a concise and efficient way. Syntax. variable += value; This above expression is equivalent to the expression: variable = variable + value; Example.

  12. Python's Assignment Operator: Write Robust Assignments

    To create a new variable or to update the value of an existing one in Python, you'll use an assignment statement. This statement has the following three components: A left operand, which must be a variable. The assignment operator ( =) A right operand, which can be a concrete value, an object, or an expression.

  13. operator overloading

    Commonly overloaded operators have the following typical, canonical forms: Assignment operator. The assignment operator (operator =) has special properties: see copy assignment and move assignment for details. The canonical copy-assignment operator is expected to be safe on self-assignment, and to return the lhs by reference:

  14. Assignment operator with reference members

    Just don't do it. The solution is simple: if the class needs to support assignment, don't use any reference members. I have a lot of classes which take reference arguments, but store them as pointers, just so the class can support assignment. Something like: struct A. {. int* myRef; A( int& ref ) : myRef( &ref ) {}

  15. Assignment operators

    Assignment operators. Assignment operators modify the value of the object. All built-in assignment operators return *this, and most user-defined overloads also return *this so that the user-defined operators can be used in the same manner as the built-ins. However, in a user-defined operator overload, any type can be used as return type ...

  16. 21.12

    21.12 — Overloading the assignment operator. Alex November 27, 2023. The copy assignment operator (operator=) is used to copy values from one object to another already existing object. As of C++11, C++ also supports "Move assignment". We discuss move assignment in lesson 22.3 -- Move constructors and move assignment .

  17. Copy assignment operator

    Triviality of eligible copy assignment operators determines whether the class is a trivially copyable type. [] NoteIf both copy and move assignment operators are provided, overload resolution selects the move assignment if the argument is an rvalue (either a prvalue such as a nameless temporary or an xvalue such as the result of std::move), and selects the copy assignment if the argument is an ...

  18. Copy Constructor vs Assignment Operator in C++

    In C++, assignment operator should be overloaded with self assignment check. For example, consider the following class Array and overloaded assignment operator function without self assignment check. ... One reason for passing const reference is, we should use const in C++ wherever possible so that objects are not accidentally modified. This is ...

  19. C++: assignment operator: pass-by-value (copy-and-swap) vs pass-by

    A class Fred 's copy constructor and assignment operator should have const in the parameter: respectively Fred::Fred(const Fred&) and Fred& Fred::operator=(const Fred&) Obviously, copy-and-swap is implementable via pass-by-reference - it is just unnecessary if copy is to be made anyway. One may also want to avoid copying immediately on call ...

  20. C++ Assignment Operator Overloading

    The assignment operator,"=", is the operator used for Assignment. It copies the right value into the left value. Assignment Operators are predefined to operate only on built-in Data types. Assignment operator overloading is binary operator overloading. Overloading assignment operator in C++ copies all values of one object to another object.